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#71
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Haven't been able to recreate it yet, but the "spoils screen" comes up like normal with the coins and the icon of the first loot below it like normal and then the coins and "spoils" text disappear and another loot icon (in this case the Sanctuary staff for cleric) replaced the first loot icon. Check inventory afterwards and both were there.
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#72
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Any tips for beating the slime boss?
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#73
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Attack it until it breaks up, then concentrate all your attacks on one of the little slimes. Once you have killed a little slime, move on to the next one. Don't worry, the little slimes don't heal when it reforms, so if you can only partly damage one you can finsih it off later.
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#74
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Quote:
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#75
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Quote:
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#76
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Definite bug found that is really only a problem for boss battles.
In the little aftermath after killing one of them, i.e the final boss or the golem, you can still use your characters skills, and they still work. This only poses a problem when you accidentally click an ability like the rogue's shadow strike and then the boss disappears and he has nothing to hit. Caused my game to freeze up when I did it to the golem by accident, and it happened again against the final boss when he teleported away and called in the skeletons. It seems to be a quick fix, based off of my experience with java and assuming that whatever you programmed this in isn't too different should just be a true/false argument as to wether the enemy you targeted still exists. |
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#77
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Not claiming this was my idea, others have suggested it, but I will add a +1 to the idea of 2 wizards + healer (used bard, but cleric should work)+ tank (I use Shepphard, but monk might work too). Using books you can keep freeze up full time, and the healer wears speed boots so running isnt a problem.
Its a pretty easy way to get a really big score in arenas. Its not super fast -- wizard DPS is a lot lower than rogue or barbarian -- but it will get you to tier 9 without any sweat. So far my high is 98, but I know its possible to go a lot higher if you can keep the tank alive. The tank is actually not too necessary, and I'm wondering about subbing in the witch. I got another 20 points after the tank died. In fact, with epic gear on the 39 wizard I might have done much better...I was down to wizard and bard, but the wizard just couldnt quite kill a healer by himself. Apart from that, it was suprisingly easy to stay alive with just those 2 toons. They cleared 2 full waves by themselves. Last edited by ArtNJ; 02-07-2011 at 01:59 PM.. |
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#78
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Complete high-end loot list
[Update] Corrected Bard's armor type and some ugly typo ^.^ Trinket list by Dazarath T8 (campaign/end boss/arenas; 115>= @Brightstone, 50>= @Doomvale) and T9 (arenas; 140>= @Brightstone, 70>= @Doomvale) armor and weapons (T8 is incomplete because I was only steamrolling T9 items. If anyone still has T8 items which are missing here, tell me. ):Knight AR T8 = Valiant Plate | 39 armor T9 = Aegis of the Lost City | 45 armor WPN T8 = Holy Blade of M'ir | 40 power T9 = Obsidian Soulcrusher | 45 power Monk AR T8 = ? T9 = Robe of the Master | 43 armor WPN T8 = ? T9 = Taizu's Hand of Justice | 48 power Cloth armor T8 = Truth-Seeker's Wrap | 22 armor T9 = Mantle of the Immortal | 27 armor Cleric Leather armor T8 = Assasin's Garb | 29 armor T9 = Battlegear of the Blademaster | 34 armor Bard Last edited by makitango; 02-07-2011 at 03:19 PM.. |
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#79
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I'm hoping to see higher % items. 30% exp.... 20% crit chance... etc. 20% cast/attack speed...
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#80
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@makitango - isn't bard a leather user?
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