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iPhone: Chinese Hidden Treasure (spin of Theseus)

03-29-2009, 09:28 PM
Joined: Oct 2008
Location: United States of America
Posts: 2,210
Chinese Hidden Treasure (spin of Theseus)

Chinese Hidden Treasure $2
70 levels....so this is more like Popcap game Mummy Maze anyway wanna try it and report back...if good I'll snag it.

thanks DaveMc99 I'll embed your video link

Youtube link | Pop Up

Last edited by mrbass; 03-29-2009 at 09:36 PM.
03-29-2009, 09:31 PM
Joined: Mar 2009
Location: Seattle, WA USA
Posts: 4,761

03-29-2009, 09:46 PM
Joined: Jan 2009
Posts: 168
Dang, I just got Theseus yesterday. Had I known, I would probably have tried this one instead. That is, unless Popcap is planning on an iPhone version of Mummy Maze
03-29-2009, 09:53 PM
Joined: Oct 2008
Location: United States of America
Posts: 2,210
Actually try to buy Theseus first since I believe the original Author (Robert Abott)splits profits with Jason (programmer of iphone app). This might just provide additional mazes for those of us who've completed Theseus.
03-29-2009, 09:53 PM
Joined: Nov 2008
Location: Houston, TX
Posts: 735
I have it. I got it when it first came out and I like it.
03-29-2009, 10:47 PM
Joined: Dec 2008
Location: Rhode Island
Posts: 1,866
Looks interesting, a great new twist and amount of depth in this one. I like how you have to lead the warriors into a trap to finish the level.

Will watch list this one for now.

Web Designer & Developer since 1999.

Games I highly recommend: CozyQuest, Gemmed, Jabeh, Blue Defense, Blue Attack, geoDefense, Hospital Havoc
03-30-2009, 12:53 AM
Joined: Dec 2008
Posts: 226
A good link to this game's background:


My Games in the App Store: Theseus,
Theseus Lite
, Cryptograms, Rubehouse,
Theseus HD
05-19-2009, 05:12 PM
Joined: Oct 2008
Location: United States of America
Posts: 2,210
I did buy this for $2 probably about 3 weeks ago. Finished first ten levels. Haven't gone back to it since. Will probably finish it eventually but there is one huge turnoff that I don't like about this game. Once you get to a port hole or whatever you wanna call it the sink hole pops up in a location. Then you lead the warrior to that location. Problem is you don't know where that location is until it pops up. I really despise it for this reason.