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which game you think has the best D-PAD or virtual joystick experience?

02-12-2011, 12:45 AM
#1
Joined: Dec 2010
Location: HongKong
Posts: 345
which game you think has the best D-PAD or virtual joystick experience?

hey guys,

it's been a while.
last time i showed you some concept arts from our new game and got wealthy of feedbacks. thx~~
currently, we are fighting about the control. for a act game, joystick is always the 1st choice and we made one. it feels not bad but we would like to try more and see if we could make it better.
so, if you guys could share with me games which you think have the best joystick experience on iOS platform, i will really appreciate!

looking forward to having your feedback!

David
CEO
Tapmad Ltd.
02-12-2011, 12:47 AM
#2
Doctor of Game of the Week-ology
Joined: Oct 2010
Location: Everywhere and Nowhere
Posts: 7,681
All gameloft FPS's for sure (but I don't know if that helps cause they're FPS's)
Bug Heroes

02-12-2011, 12:58 AM
#3
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,251
Naturally, all the well-known dual-stick shooters and fps have great virtual analogs. For D-pads, I've always enjoyed them as well. Many people have often had gripes on the controls in games like Zenonia, but I feel like that type of control scheme also works quite well. I've never been much of a fan for accelerometer controls. Only racing games + Tilt to Live/Doodle Jump are tolerable to me and don't feel like a chore to play.

Twitter: @back2this
02-12-2011, 01:05 AM
#4
Joined: Dec 2010
Location: HongKong
Posts: 345
coool~~~thx
To Crex,
haven't tried bugs hero yet. i will buy and see if it works.
To backtothis,
yeah, agreed with you. we tried accelerometer but found it too hard for some moves, not good for casual players who want fun from game.
02-12-2011, 01:57 AM
#5
Joined: Jan 2010
Posts: 418
Cant remember which game but I like virtual controls that move and base the 0 axis on where you place your finger. People have different ways in which they operate the device and the different sizes of the fingers matter too. Also a setting to change the size of the virtual stick is a welcome addition.
02-12-2011, 02:04 AM
#6
Joined: Dec 2010
Location: HongKong
Posts: 345
Quote:
Originally Posted by koyut View Post
Cant remember which game but I like virtual controls that move and base the 0 axis on where you place your finger. People have different ways in which they operate the device and the different sizes of the fingers matter too. Also a setting to change the size of the virtual stick is a welcome addition.
great idea!
suggestion taken~~
we will see if we could make it to be adaptable to finger sizes. so far, we could make it move and hold at any place you feel good.
02-12-2011, 03:53 AM
#7
Tony Hawk's Pro Skater 2.

わたしのねこはがこうえいきます。
私の猫は学校絵行きます。
02-12-2011, 06:21 AM
#8
Joined: Jan 2010
Posts: 243
League Of Evil's controls are great
02-12-2011, 07:01 AM
#9
Minigore.

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02-12-2011, 08:20 AM
#10
Joined: Sep 2009
Posts: 723
Geez another thread about virtual controls.