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  • Publisher: Gamesmold
  • Genre: Puzzle
  • Device: iPad
  • Size: 13.4 MB
  • Version: 1.2.2
  • Price: $1.99
  • Average User Rating: 4 (3)
App description: Draw grounds that lead Lazy Linda's shopping cart on a breakneck ride into the level exit.
Beware of animals and obstacles that might get into your way - or cleverly use their abilities to speed up your trip!
Collect helpful items to power up cart and cow.
Discover 60 levels, packed with many different game elements and landscapes...

Beware: Some levels are even larger than the drawing area - so take a good aim to shoot the cow into the right place!

Win medals for great performances!

iPadGames.org:
"You have to get this game! Its crazy, tons of fun, and a blast to play over and over again."

Pocket full of Megabytes Game of the week 2/15/2011(pocketfulofmb.com):
"Its a simple concept that is deceptively addicting"

1888freeonlinegames.com:
"Cart Cow HD is an easy and fascinating iPad game"

Encroyable.com:
"Its an absolutely hilarious game, that will have you chuckling all by your lonesome like some kind of lunatic. But who cares as long as youre enjoying and having the time of your life which you most certainly will.
(...) This is a must buy game"

Gamesmold's comments:
Hi there,

"Cart Cow" / "Cart Cow HD" is on the App Store now!

See some video footage from the iPad version:

http://www.youtube.com/watch?v=fuZebm0JSnA


Youtube link | Pop Up












Get ready for a hilarious breakneck ride!

http://itunes.apple.com/app/CartCowHD/id417699643?mt=8

Cheers,
Thomas

Gamesmold
02-13-2011, 02:32 AM
#2
Joined: Feb 2010
Location: Uk
Posts: 2,190
This looks like it could be pretty fun

02-13-2011, 07:30 AM
#3
Joined: Dec 2010
Posts: 145
Quote:
Originally Posted by Howlingwolf View Post
This looks like it could be pretty fun
It is. Actually, I can't stop playing it myself, even though I know every single one of the 60 levels by heart.
I guess what makes this game so addicting is that when you play a level, you either succeed - or you're just having fun watching the cow fall off always in a slightly different way... Both is quite entertaining...
02-13-2011, 08:26 AM
#4
Joined: Feb 2010
Location: Uk
Posts: 2,190
Quote:
Originally Posted by Gamesmold View Post
It is. Actually, I can't stop playing it myself, even though I know every single one of the 60 levels by heart.
I guess what makes this game so addicting is that when you play a level, you either succeed - or you're just having fun watching the cow fall off always in a slightly different way... Both is quite entertaining...
Cool you've sold me I like this type of game
02-13-2011, 09:50 AM
#5
Joined: Feb 2010
Location: Uk
Posts: 2,190
Ok picked this up and it is a very good physics game along the same lines as games like crayon physics but in my opinion better due too the graphics I like the way the scoring goes too you have too pick leafs on route and you also get one for keeping the cow in the trolley . One thing I would like sorting out though is the loading time of the levels which for some reason for a game of this type are longer than you would expect .
02-13-2011, 10:52 AM
#6
A friend has gifted this to me and specifically asked me to review it on my gaming blog (see sig). I'll play it later this evening (UK time) and review it once I've experienced enough of the cow guiding antics to be able to form a valid opinion. I'll let you know when the review is done. I'll also put a review in the UK app store while I'm at it.

Quote:
Originally Posted by TheJesusFish View Post
I like plenty of bad games, but I don't go around telling people they are good.
Arcadelife

GC - JohnT321
02-13-2011, 11:08 AM
#7
Joined: Sep 2009
Location: Colorado
Posts: 5,155
I also picked this up and like it. Is there a quick way to restart without having to pause? If I make a mistake, I would like to just hit an on screen button for a quick restart.
02-13-2011, 11:11 AM
#8
Joined: Feb 2010
Location: Uk
Posts: 2,190
Quote:
Originally Posted by BazookaTime View Post
I also picked this up and like it. Is there a quick way to restart without having to pause? If I make a mistake, I would like to just hit an on screen button for a quick restart.
Yeah I thought that myself could also do with being able too erase the lines by double tapping on them like some other games
02-13-2011, 11:38 AM
#9
Joined: Dec 2010
Posts: 145
Quote:
Originally Posted by BazookaTime View Post
I also picked this up and like it. Is there a quick way to restart without having to pause? If I make a mistake, I would like to just hit an on screen button for a quick restart.
Thanks for the positive Feedback!
Yes, at the moment, erasing only works with the reset button in the pause menu. So it's two tabs. I had been thinking about an on-screen instant-erase-button. To erase everything with a single touch. But I was a bit worried that the player could touch such a button accidentially - therefore I had put it in the pause menu, just to make sure.
But maybe this button is a feature for the first update!
02-13-2011, 02:43 PM
#10
I'm very sorry about this but after playing for a while I've come up with quite a list of bugs and issues. I'm going to postpone reviewing this on my blog or app store to give you a chance to iron out these initial problems.

I really like the graphics and the style of the game - Gary Larson meets Crayon Physics! My comments below may appear highly critical but if I didn't think the game would benefit from a few tweaks (because that's all it probably is) I wouldn't bother mentioning them.

Here's my list ...

Inconsistency - Cow doesn't behave consistently on the default landscape from one run to the next. Example - ski slope type level - sometimes it doesn't even make it to the bottom of the slope without falling out of the cart.

Line drawing - it's impossible to draw a straight line. The little ripples and bumps, particularly at slow speed, can cause the cart to stop or judder when you wouldn't want it to. At higher speeds it can flip. It would be nice to have a toggle between "draw a straight line" and freehand mode. The straight line mode would ideally have you anchor the line with the first touch, then drag a line out to a destination anchor point where you release your touch on the screen.

Bug - On any "goat" screen you can be upside down, falling out, or even completely out of the cart when the goat butts you and you automatically go back into the cart on contact with the goat. Helpful, but a bit illogical.

Scrolling - you can't scroll the screen to see what's over on the right. Obstacles and goals are often hidden off the right of the screen. You have to find out on the first go and then remember what was there. A two-finger scroll, or scroll arrows at the bottom of the screen would be good.

Undo - you can't undo a line. This is fairly essential. If you're adding undo, include redo while youre at it.

Please! - include the option to restart with the last set of lines intact but with the option to erase lines. I hate drawing an almost perfect set of lines, hitting a tiny lump in one, failing, then having to draw the whole lot again.

Bobbles on the end of lines - when you draw a line, it automatically has a little lump on each end. This can cause the cart to flip or stop. Maybe this is intentional but it is mostly annoying and can ruin what you thought was a well-drawn line.

Failure states - it isn't clear why you sometimes fail. Also, I've had the cow telling me to "try again" at the same time as I've been awarded a gold medal. The introduction of the flags that you need to stay near while they raise is not made clear until you fail it a few times and figure it out. Probably deliberate, not necessarily user-friendly.

Loading times - between every action, including restarting a level and going back to the level select, there is a noticeable lag that very soon becomes frustrating, particularly when combined with the other issues mentioned above.

A fun one to finish ...

Bug - The level select is available on the menu splash screen. Try it - on level select, hover over where a level number is, then go back to the menu splash screen and tap the screen in that place.

Quote:
Originally Posted by TheJesusFish View Post
I like plenty of bad games, but I don't go around telling people they are good.
Arcadelife

GC - JohnT321