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How Ramps Became a Top Ten App

02-27-2011, 05:24 PM
#1
Joined: Nov 2010
Location: Portland, OR
Posts: 82
How Ramps Became a Top Ten App

Well, I promised I would share results, so here they are.

We learned so much from this process, and we want to share as much as we can, so if you have questions please let me know.

http://backabit.com/2011/02/22/marke...store-top-ten/

RAMPS!! Previously iPhone Game of the Week on the App Store.
"... a simple and stylish physics puzzler that you won't want to put down." - Apple

COMING 10/11/12: Lotsa Blocks!

http://lotsablocks.com
02-27-2011, 05:28 PM
#2
Joined: Jul 2010
Posts: 1,913
lol game of the week made you so much $$$$$$$$$$$$$$$$$$$

02-27-2011, 07:47 PM
#4
Joined: Aug 2010
Location: San Francisco
Posts: 143
Thanks for sharing.
02-27-2011, 08:41 PM
#5
Joined: Apr 2009
Location: Portland, OR, Cascadia
Posts: 332
Very cool to see another Portland indie find success. We are the iCity!
02-27-2011, 09:47 PM
#6
Congratulations!
02-27-2011, 11:47 PM
#7
Joined: Sep 2010
Location: Atlanta
Posts: 184
Excellent post, and congrats on your success.
02-28-2011, 01:12 AM
#8
Joined: Feb 2009
Location: San Francisco Bay Area
Posts: 172
Congratulations on finding success in the competitive app store, especially since Ramps was a part-time endeavor. With a little more work and some luck, maybe you guys will be able to quit your day jobs
02-28-2011, 05:48 AM
#9
Awesome! Great article! I'm blogging about my own experiences with marketing and comparing the results from pay/free services and not surprisingly free word-of-mouth social media marketing pretty much dominates the old pay methods.

Congrats on your success guys!

- Quickdraw
03-02-2011, 03:26 PM
#10
Great read, congratulations, and thanks for sharing!