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Rock.Paper.Scissors. Powered by UDK

02-27-2011, 07:51 PM
#1
Joined: Oct 2010
Location: Canada
Posts: 16
Rock.Paper.Scissors. Powered by UDK - Now Available for FREE on the AppStore!


Play the classic Rock-Paper-Scissors game against the powerful Unreal Development Kit (UDK).
The game tracks your game statistics (wins, rounds and much more).
Free to play. A price you can't beat!
Game Center support coming soon with multiplayer, achievements and leaderboards!


Compatible with iPhone 3GS, iPhone 4, iPod touch (3rd generation), iPod touch (4th generation), and iPad. Requires iOS 3.2 or later.

This is my first game and it is entirely done using just the menu capabilities of the Unreal Development Kit.

Follow the official Rock.Paper.Scissors. website for news and updates!

Kind regards,

Andrei

Last edited by andrei313; 03-05-2011 at 11:29 AM.
02-27-2011, 07:54 PM
#2
Joined: May 2010
Location: New York City
Posts: 2,741
Very interesting use of the UDK... O_o

Follow me (@zeroxharuhi) on Twitter!

02-27-2011, 07:59 PM
#3
Joined: Oct 2010
Location: Canada
Posts: 16
Quote:
Originally Posted by Haruhi View Post
Very interesting use of the UDK... O_o
It does an awesome job when it comes to 3D games but it can do simple 2D games as well.
02-27-2011, 08:12 PM
#4
Joined: Jul 2010
Posts: 1,913
You should've included multiplayer from the start, I would not mind waiting. Nevertheless, it is a classic game
02-27-2011, 08:19 PM
#5
Joined: Dec 2010
Location: Hawaii
Posts: 1,278
Ummm... for the great price of free?? Are you going to bump it up to 0.99 after some updates, or iap?

Waiting for: Forgotten Memories, M.U.S.E, The Shadow Sun, Galaxy On Fire 3, Daredevil Dave 2, JumpKnight: Missions, Topia: Age of Creation, Call of Cthulhu: The Wasted Land, Sniper: Ghost Warrior, Max Payne, 2013: Infected Wars, Battlefield 3: Aftershock.
02-27-2011, 08:22 PM
#6
Joined: May 2010
Location: New York City
Posts: 2,741
Quote:
Originally Posted by andrei313 View Post
It does an awesome job when it comes to 3D games but it can do simple 2D games as well.
I wouldn't know anything about that, but the game definitely sounds interesting. Good luck with submission!

Follow me (@zeroxharuhi) on Twitter!
02-27-2011, 08:32 PM
#7
Joined: Jul 2010
Posts: 1,913
Quote:
Originally Posted by thethinice View Post
Ummm... for the great price of free?? Are you going to bump it up to 0.99 after some updates, or iap?
Thats not an excuse, I would gladly pay up to 1.99 for GC multiplayer.
02-27-2011, 09:00 PM
#8
Joined: Aug 2010
Location: The Great White North
Posts: 563
y r u using UDK for this...............wasted potential

Gameloft Live: OVOXD
Game Centre: Foomps
02-27-2011, 09:11 PM
#9
Joined: Nov 2010
Location: alea iacta est
Posts: 1,368
Quote:
Originally Posted by andrei313 View Post
Play the classic Rock-Paper-Scissors game against the powerful Unreal Development Kit (UDK).
The UDK is a 3D game engine and related software, not an AI. I couldn't possibly think of a reason to do this using UDK versus Cocos2D. It's only to cash in the Unreal engine name. And running the engine as interpreted code is only going to waste processing power.
02-27-2011, 09:30 PM
#10
I agree fully with andrei313! Why the hell should I NOT use an engine that I fully mastered and that makes my life as a developer much, much easier? Why messing with low level, Objective-C and Cocos2D?
I have no experience with the UDK but with Unity3D. Personally I'm thankfull that I can do all my games - no matter if 2D or 3D - with this single engine. This saves me a lot of time and money. In the end this is a business decision. Learning Cocos2D and Objective-C costs a lot of time...and therefore money.

By the way, I know that Andrei is a master everything 3D related. So I'm sure there will come other games backed up by the UDK and some very, very nice 3D visuals. My (unfortunally now abandoned) game "Kittys Adventure" is a Unity 3D game using his 3d environments (beside the cats it's all his work). And he did a great job.