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GDC: awkward conference with Angry Birds Rovio CEO

03-01-2011, 09:09 PM
#1
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Joined: Feb 2009
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GDC: awkward conference with Angry Birds Rovio CEO

http://wireless.ign.com/articles/115/1152714p1.html

Quote:
GDC: Angry Birds? More Like Awkward Birds

Rovio's GDC talk goes from fun to uncomfortable when the audience starts asking questions.
03-01-2011, 09:27 PM
#2
Joined: Jul 2010
Posts: 1,913
lmao thats funny. Vesterbacka is wrong Chillingo had a huge part

Last edited by Epox; 03-01-2011 at 09:30 PM.

03-01-2011, 09:33 PM
#3
Joined: Jan 2011
Location: Texas
Posts: 485
What little respect i had for Rovio is now gone.
03-01-2011, 09:34 PM
#4
Joined: May 2010
Location: New York City
Posts: 2,741
Quote:
Originally Posted by IGN
Another questioner, who did not offer his own name before speaking, asked Vesterbacka which company provided the physics engine for Angry Birds. Vesterbacka said it was provided by Box2D, which is an open-source physics engine. The questioner then asked Vesterbacka if he would consider crediting Box2D for its contribution. When Vesterbacka said he would consider it, the questioner revealed himself to be Erin Catto, creator of Box2D. The audience applauded Catto's mettle.
Ouch. I would have loved to have been there.

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03-01-2011, 09:37 PM
#5
Joined: Jul 2010
Posts: 1,913
Quote:
Originally Posted by Haruhi View Post
Ouch. I would have loved to have been there.
I would've been ROFLing
03-01-2011, 11:31 PM
#6
Joined: Oct 2010
Posts: 307
Would have being even more funny if someone asks where did he get the inspiration from, and he says something like crush the castle, then the asker reveals he's the developer of crush the castle.
03-02-2011, 12:21 AM
#7
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Quote:
Originally Posted by Haruhi View Post
Ouch. I would have loved to have been there.
He should have done in it in a dark cloak, then suddenly whip it off, revealing himself to be Rovio's everlasting nemesis.
03-02-2011, 12:45 AM
#8
Joined: Jun 2009
Location: London, UK
Posts: 3,741
Quote:
Originally Posted by Xapped View Post
Would have being even more funny if someone asks where did he get the inspiration from, and he says something like crush the castle, then the asker reveals he's the developer of crush the castle.
Meh. Inspiration is different, every game is inspired by something, every game borrows and updates existing ideas. The Box2D thing is humourous because it's actually being used in it's complete form.

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03-02-2011, 01:10 AM
#9
Joined: Apr 2010
Posts: 377
The article at least(I don't have a transcript) really shows the 3 questioners as kind of bitter, and it's too bad they have to even go for that cheap "gotcha" moment in public. Angry Birds was a phenomenal success, they did it on the merit of good game design and direction, the physics engine part is ridiculous as it's totally open source. And I admit I am sure chilling helped getting the name out there, ut after the success of self-published tiny wings, I wonder just how much chillingo actually mattered--and I ammuchore willing to accept rovios version of history now than before. Angry birds is a good enough game and came out at the right time, I am sure it would have been as successful
Without chillingo.

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03-02-2011, 04:41 AM
#10
Kinda funny