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App description: The Labyrinth game where you control the ball while avoiding holes and traps to reach the destination.

50 Gorgeous looking levels with challenging puzzles to solve.

Calibrate and play the way you hold your device.

50 Beautiful Levels.
Realistic Physics.
4 Balls to choose from.
Game Center Support.
Full Retina Display Support.
03-06-2011, 04:25 PM
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,759
Game Impressions

Got a promo, so here's my review:

Graphics: A clean and techno-industrial style visuals to the maze. Adding a 3D tilt effect or some lighting would be nice though.

Gameplay: Overall more challenging than you're typical labyrinthine game. Partially because a lot of the walls aren't smooth, but have notches that force you to maintain a steady hand. You can rank out of 3 stars on each level, mostly determined by time. Time requirements are very steep though. Collecting orbs is never fully explained, except for achievements.

Controls: Work well, and you can adjust the sensitivity.

Sound: All the expected sounds a ball would make rolling around the maze. There's no background music though.

Content: 50 levels, all well designed, but there isn't a whole lot of variety in the actual gameplay. There are leaderboards, with the main one being completion based. Achievements are completely ridiculous though, with requirements such as "Play for 24 hours", or "Fall into a hold 5000 times".

Conclusion: A pretty decent Labyrinth ball-tilting game, with some modern styled visuals instead of the classic wooden boards.

Social Games: Pocket Mine 2, Terra Battle, PAD
GameCenter: StriveMind