|
#1
|
||||
|
||||
|
Hey All,
We are working on this. Will post some images probably next week sometime. Already looks really cool though! -Josh |
|
#2
|
|||
|
|||
|
I genuinely can't wait.
As long as you upscale it right, graphics and control-wise this is going to be epic! |
|
#3
|
|||
|
|||
|
Quote:
Will there be any updates for Aralon to take advantage of the new iPad's improved graphics and processing power? Thanks |
|
#4
|
||||
|
||||
|
not to say that its in the bag, but there should be able to be at least some crossover from the Mac version to the iPad version.
We'll see. |
|
#5
|
||||
|
||||
|
Can't wait. I haven't yet tried the Paladin, I may just get to do it on the big screen.
|
|
#6
|
|||
|
|||
|
I think you're talking about Mac, but yeah I'm holding off on the Paladin until I get a new iPad. Can't wait.
|
|
#7
|
|||
|
|||
|
Will it be possible to transfer a save between iPhone and Mac versions?
|
|
#8
|
||||
|
||||
|
it would be, but its tricky...
|
|
#9
|
|||
|
|||
|
Josh, how about adding OpenFeint support and enabling online save game trasnfer between devices? It is safe and works properly in games, Galaxy on Fire 2 for instance.
|
|
#10
|
||||
|
||||
|
Here are two shots so far.
What we've added for this the Mac Version: Normal Mapping Bloom Effects Real Time Soft Shadows (some) higher res models (some) higher res textures This shot is shown with 16x multisampling This is not final, so ignore that stretchy icon on the top left. -Josh |
![]() |
| Thread Tools | |
| Display Modes | |
|
|