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  #3501  
Old 04-26-2011, 07:00 PM
the9quad the9quad is offline
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iPad 2, iOS 5.x
 
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I created an account just so i could post about this game.

I tried the free version last night, I enjoyed it but it didn't seem like pressing the button with an R on it nor pressing the L button did anything over 50% of the time (is this a known issue?).

I basically had to take my right hand off the ipod and use an index finger to tap that trigger to get my gun to shoot or sword to swing. Unlike any other game where i could use my left hand for movement and my right hand to look and then just slightly move a finger over the trigger area to shoot, this game required me to completely remove my right hand which made aiming damn near impossible. I hope I explained that issue well enough.

I tried moving the triggers but that didn't help, they are just the most unresponsive triggers I have come across. They hate thumbs! If you ever fix that, I will buy the game as it seems like it is awesome.

This was on a ipod touch 4th gen. And yeah it works fine in every other game I have just not yours. Works in rage, deadspace, bfbc2, cod zombies etc..
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  #3502  
Old 04-26-2011, 07:15 PM
SouL_DragooN's Avatar
SouL_DragooN SouL_DragooN is offline
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iPhone 3GS, OS 3.x
 
Join Date: Jan 2010
Location: Mansfield Texas
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Quote:
Originally Posted by the9quad View Post
I created an account just so i could post about this game.

I tried the free version last night, I enjoyed it but it didn't seem like pressing the button with an R on it nor pressing the L button did anything over 50% of the time (is this a known issue?).

I basically had to take my right hand off the ipod and use an index finger to tap that trigger to get my gun to shoot or sword to swing. Unlike any other game where i could use my left hand for movement and my right hand to look and then just slightly move a finger over the trigger area to shoot, this game required me to completely remove my right hand which made aiming damn near impossible. I hope I explained that issue well enough.

I tried moving the triggers but that didn't help, they are just the most unresponsive triggers I have come across. They hate thumbs! If you ever fix that, I will buy the game as it seems like it is awesome.

This was on a ipod touch 4th gen. And yeah it works fine in every other game I have just not yours. Works in rage, deadspace, bfbc2, cod zombies etc..
Wow that is a first out of a thousand.... ok will look into it..

I just need to expand the buttons from what I can tell..
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  #3503  
Old 04-26-2011, 07:36 PM
the9quad the9quad is offline
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iPad 2, iOS 5.x
 
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And I am buying the app right now, how is that? You seem like you put your heart into this, nice to see that from someone in any field. Just bought the collectors edition.
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  #3504  
Old 04-26-2011, 07:38 PM
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SouL_DragooN SouL_DragooN is offline
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iPhone 3GS, OS 3.x
 
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Originally Posted by the9quad View Post
And I am buying the app right now, how is that? You seem like you put your heart into this, nice to see that from someone in any field. Just bought the collectors edition.
A learning experience for me let me know =)
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  #3505  
Old 04-26-2011, 08:55 PM
Zallman Zallman is offline
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iPad 2, iOS 6.x
 
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Everytime I have had a problem with a boss I just re-think my strats. There was one where I died a good number of times, but never enough to come here and bitch about the difficulty of it. It's really not that hard if you aren't used to the easymode that games have given us the last few years. Sorry there aren't checkpoints and infinite retries from the room right before the boss.. (not really sorry).
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  #3506  
Old 04-26-2011, 09:13 PM
Osmiral Osmiral is offline
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iPhone 4, OS 4.x
 
Join Date: Nov 2009
Posts: 1,975
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Quote:
Originally Posted by Zallman View Post
Everytime I have had a problem with a boss I just re-think my strats. There was one where I died a good number of times, but never enough to come here and bitch about the difficulty of it. It's really not that hard if you aren't used to the easymode that games have given us the last few years. Sorry there aren't checkpoints and infinite retries from the room right before the boss.. (not really sorry).
Lol yeah this game definitely makes you think, and use new strategies
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  #3507  
Old 04-26-2011, 10:09 PM
Serian Serian is offline
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iPod Touch (4th Gen), OS 4.x
 
Join Date: Nov 2010
Posts: 585
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Quote:
Originally Posted by Zallman View Post
Everytime I have had a problem with a boss I just re-think my strats. There was one where I died a good number of times, but never enough to come here and bitch about the difficulty of it. It's really not that hard if you aren't used to the easymode that games have given us the last few years. Sorry there aren't checkpoints and infinite retries from the room right before the boss.. (not really sorry).
To be fair, "hardcore" should have nothing to do with save points or check points. For me, I need to be able to stop playing sometimes in an instant. I typically do not have hours and hours to play any longer, however I am still a gamer and enjoy my hobby. So far ME has been reasonable at being able to complete missions in a fairly quick manner, but I still cannot play it as much as mahjong or Zentomino, which offer a much quicker experience. I am fine with a system that allows saving at any point with the current level state being included, but upon loading from that save it erases itself so you can't keep trying things over and over. However, I also sometimes like to be able to go back to an old save so as not to have to redo everything. What is wrong with getting to try the boss again from the room right before as well? Nothing, if I made it there and can't beat the boss then why should I have to redo everything I previously did to get there? Some of the things gamers are made to do are actually fairly annoying. Again, this is not a critique of ME in any way, but to the general the attitude that "hardcore" is cooler and people who play these types of games are in some way better than those who like some convenience in their lives so that they can continue to enjoy games when life becomes infinitely busier.

This is also not an attack at you Zallman, I just hope to offer you a different perspective about why there is a lot of requests for some features in games that may not be "hardcore". Another thing to think about is how having to rethink your strats for those tough bosses would be any different if you would just start again right before the boss instead of having to redo a level? The best solution would be to offer both ways to play in every game that is complicated enough to warrant it (e.g. ME could possibly use some casual features, but Angry Birds wouldn't seem to be any better with a hardcore mode).

Anyway, just some things to think about.
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  #3508  
Old 04-26-2011, 10:22 PM
gunxsword gunxsword is offline
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Another thing is right now, all the strats about gore worm are either:
1. SNIPE IT (for like 10 minutes)
2. Have high vamp stats

Neither is comfortable with me, especially the first one which takes a lot more time than conventional methods (and to be exact, this is an exploit. I'm not a fan of shooting gallery in RPGs). Also, talking from a FPS perspective, shooting at an inanimate object for any more than 10 seconds is just plain STUPID. In the end, sure I would've destroyed the worm, but the sense of accomplishment will come from relief of the end of boredom and not reward for skill.
Second point, vamp is quite a hard stat to get. If I do opt to do so, I might lose stats in other crucial areas such as armor and damage (only lv 29). Again, not an option.

Then again, I do enjoy overcoming the near masochistic challenge that the game can offer at times (esp with Hell Guard/Spawn, now I LOVE fighting them). Though you do have to remember that this is played on portable devices. Some people simply don't have time for some of the 'strategies'.
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  #3509  
Old 04-26-2011, 10:35 PM
Pete the Geek Pete the Geek is offline
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iPod Touch (4th Gen), OS 4.x
 
Join Date: Dec 2010
Location: North-Western Ontario
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Quote:
Originally Posted by SouL_DragooN View Post
Wow that is a first out of a thousand.... ok will look into it..

I just need to expand the buttons from what I can tell..
FWIW, when I play on the Touch 4G I find the L and R buttons and the map + and - buttons require very accurate presses for them to register. Could it have something to do with the higher resolution Retina display? In any case, I would welcome a bigger hit box for these buttons, even as an option.
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  #3510  
Old 04-26-2011, 10:47 PM
Zallman Zallman is offline
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iPad 2, iOS 6.x
 
Join Date: Aug 2009
Location: Alaska
Posts: 383
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I wouldn't take this as a personal attack, I'm fairly easy going as far as debates/opinions go, to each his own.

You do make valid points and a very intelligent response, which is very welcome indeed. I definitely hate those games that make you do something over and over and over, especially involving running over the course of a level or having to watch cutscenes over and over. If it weren't for the crashing ME wouldn't have an issue with this repetition, I believe.

Anyway, thanks for your reply!

Quote:
Originally Posted by Serian View Post
To be fair, "hardcore" should have nothing to do with save points or check points. For me, I need to be able to stop playing sometimes in an instant. I typically do not have hours and hours to play any longer, however I am still a gamer and enjoy my hobby. So far ME has been reasonable at being able to complete missions in a fairly quick manner, but I still cannot play it as much as mahjong or Zentomino, which offer a much quicker experience. I am fine with a system that allows saving at any point with the current level state being included, but upon loading from that save it erases itself so you can't keep trying things over and over. However, I also sometimes like to be able to go back to an old save so as not to have to redo everything. What is wrong with getting to try the boss again from the room right before as well? Nothing, if I made it there and can't beat the boss then why should I have to redo everything I previously did to get there? Some of the things gamers are made to do are actually fairly annoying. Again, this is not a critique of ME in any way, but to the general the attitude that "hardcore" is cooler and people who play these types of games are in some way better than those who like some convenience in their lives so that they can continue to enjoy games when life becomes infinitely busier.

This is also not an attack at you Zallman, I just hope to offer you a different perspective about why there is a lot of requests for some features in games that may not be "hardcore". Another thing to think about is how having to rethink your strats for those tough bosses would be any different if you would just start again right before the boss instead of having to redo a level? The best solution would be to offer both ways to play in every game that is complicated enough to warrant it (e.g. ME could possibly use some casual features, but Angry Birds wouldn't seem to be any better with a hardcore mode).

Anyway, just some things to think about.
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