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  #61  
Old 11-13-2011, 01:11 PM
abstractgamefreak abstractgamefreak is offline
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Quote:
Originally Posted by LordGek View Post
As a guy late to the world of RK (really didn't know much about him until I first played many of his iPhone adaptations) is T&E pure skill or is there still some luck of the draw involved?

Do you start with all of your kingdom tiles in hand or do you have to choose one to play from a limited hand of tiles each turn?
One turn option in the game is, discard your six tiles and draw six new ones. As you have two actions, theoretically you could do this twice, thus relativizing the luck of the draw.
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  #62  
Old 11-13-2011, 02:12 PM
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LordGek LordGek is offline
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Originally Posted by abstractgamefreak View Post
One turn option in the game is, discard your six tiles and draw six new ones. As you have two actions, theoretically you could do this twice, thus relativizing the luck of the draw.
This sounds too cool then as I love deep card/tile based strategy games! I love how, like many good RK games, there will always more actions you'd like to take than you can in a single turn and it is simply a matter of trying to figure out which two actions will benefit your situation the most this given turn. I also love how it pulls that RK classic maneuver of being graded not by your best but LEAST scoring component so that all components must be in top form!
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  #63  
Old 11-13-2011, 07:14 PM
ojtitus ojtitus is online now
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I actually talked to codito on facebook and they said that when they submitted the game on nov. 7th that they requested a nov. 14th release date but it didn't sound like it had been approved yet when I heard from them on friday. So unless it got approved in the last 48hrs I doubt we'll see it tonight but more likely codito might just let it drop as soon as it's approved if it gets approved later in the week. This is of course barring any unforeseen problems.
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  #64  
Old 11-14-2011, 01:11 AM
abstractgamefreak abstractgamefreak is offline
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So, let's keep fingers crossed T&E is definitely vintage Knizia, a deep and sometimes unforgiving game (which my group refuses to play because it's so 'mean'). Been waiting a long time for an iOS version, as my T&E box is just collecting dust lately because of its steeper learning curve.

Last edited by abstractgamefreak; 11-14-2011 at 02:49 AM..
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  #65  
Old 11-14-2011, 07:27 AM
ojtitus ojtitus is online now
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Well it looks like all of coditos games are on sale today, so this would lead me to believe that T&E should be releasing soon(like hopefully in the next 24hrs).
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  #66  
Old 11-14-2011, 08:01 AM
codito codito is offline
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Quote:
Originally Posted by ojtitus View Post
Well it looks like all of coditos games are on sale today, so this would lead me to believe that T&E should be releasing soon(like hopefully in the next 24hrs).
Yes, we're still hoping for today (Mountain time zone) but no we haven't heard from Apple yet. We will let you know as soon as we know!

Here's a quick feature list to keep your anticipation high:

Universal app tested on iOS 3.1.3 through iOS 5.0
Glorious graphics for iPad, Retina, and original iPhone/iPod screens
Immersive Persian theme and music, or play your own iPod music
Full tutorial and in-game hints
Support for 3 modes of play:
- Solo play with varying degrees of AI difficulty
- "Pass and play" with 2 to 4 local human players with or without AI
- Turn-based multiplayer using Game Center

Hang in there! (We're dying here too, if it makes you feel any better...)
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  #67  
Old 11-14-2011, 08:11 AM
abstractgamefreak abstractgamefreak is offline
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Quote:
Originally Posted by codito View Post
Yes, we're still hoping for today (Mountain time zone) but no we haven't heard from Apple yet. We will let you know as soon as we know!

Here's a quick feature list to keep your anticipation high:

Universal app tested on iOS 3.1.3 through iOS 5.0
Glorious graphics for iPad, Retina, and original iPhone/iPod screens

Hang in there! (We're dying here too, if it makes you feel any better...)
Sounds fantastic! Does that mean, it supports even my iPod 2G?
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  #68  
Old 11-14-2011, 08:13 AM
codito codito is offline
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Quote:
Originally Posted by abstractgamefreak View Post
Sounds fantastic! Does that mean, it supports even my iPod 2G?
Yes, although iOS 5 is required for Game Center multiplayer. Not sure if the 2G can run iOS 5...

We have tested the main game on a 2G though and it works great!
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  #69  
Old 11-14-2011, 08:14 AM
codito codito is offline
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Review posted on BGG:

http://boardgamegeek.com/blogpost/59...-and-euphrates
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  #70  
Old 11-14-2011, 08:26 AM
abstractgamefreak abstractgamefreak is offline
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Quote:
Originally Posted by codito View Post
Yes, although iOS 5 is required for Game Center multiplayer. Not sure if the 2G can run iOS 5...

We have tested the main game on a 2G though and it works great!
That's great news, because on my train rides I most often play on the Touch, when online play is out of the question anyway Thank you! I'm sure there are quite a number of players who will appreciate this.
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