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Random SciFly II Video - (there's so many weapons!)

04-04-2009, 06:28 AM
#1
Joined: Oct 2008
Location: Agoura Hills, CA
Posts: 251
Send a message via AIM to jshmrsn
Random SciFly II Video - (there's so many weapons!)

Since my last post about the logo didn't quite go so well (ended up ditching the logo :P), I thought I might provide another taste of SciFly II - a much more fun taste

Here's a quick clip of the Claw aircraft, painted Ferrari red, and with all 4 custom weapon sockets filled. I equipped it with a level 1 Machine Gun, Pulse Laser, Flack Cannon and Impact Laser. It has a standard thruster (not energy based), and a level 1 plasma shield (not shown, never got hit by anything).

NOTE: The reason I'm not moving up or down or anything is just because I'm running the game in the simulator, so I can't use the accelerometer. It is a fully 3D open-world game. Today's video is just meant to show the weapon system, not combat/exploration.


Maybe next week I'll take a video flying around one of the new islands.

Don't forget to press the HQ button for much better video!

Youtube link | Pop Up



I haven't added beam based weapons (like the phoenix in SciFly1), or following missiles yet. I'll hopefully get to that soon though. It should not be too hard to implement since SciFly 1's missiles were pretty cool.

As always, thoughts, criticism, etc, very much welcomed!

-Josh

Edit: Here's what the plasma shield looks like. In motion it kinda swirls around stuff also, but you get the idea



Different level shields will have different colors and sizes.

Josh Rosen
Developed Above & Beyond Air Combat (Now Available!)
Developed: SciFly
Twitter: @jshmrsn

Last edited by jshmrsn; 04-04-2009 at 07:28 AM.
04-04-2009, 07:12 AM
#2
i think this is going to be one of the great app store games!
looks great, eagerly waiting for release

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04-04-2009, 07:39 AM
#3
Joined: Oct 2008
Posts: 289
i hope you give us the option to choose the color of the fighter.............some people might like red but i'm certain many people (like me) do not like this eye-hurting paint at all.

something more subtle would be better......i think the color is just distracting.
04-04-2009, 07:56 AM
#4
Joined: Oct 2008
Location: Agoura Hills, CA
Posts: 251
Send a message via AIM to jshmrsn
Quote:
Originally Posted by Kumulus View Post
i hope you give us the option to choose the color of the fighter.............some people might like red but i'm certain many people (like me) do not like this eye-hurting paint at all.

something more subtle would be better......i think the color is just distracting.


I'm not ready to post a video/screen yet, but I am 100% sure you will be satisfied in this regard

Josh Rosen
Developed Above & Beyond Air Combat (Now Available!)
Developed: SciFly
Twitter: @jshmrsn
04-04-2009, 07:59 AM
#5
Joined: Oct 2008
Posts: 289
good to hear, since i really liked the first game
04-04-2009, 11:03 AM
#6
Joined: Mar 2009
Location: Rio Rancho NEW MEXICO Yes, its a state >:l
Posts: 2,895
wow nice looking guns, wayyyyy better than the original

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04-04-2009, 11:08 AM
#7
Joined: Mar 2009
Location: Florida, USA
Posts: 371
Wow this looks really good. I love the detail of the shadow / lighting on the fighter. I am curious.....durring combat, what will the frame rate be like?

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04-04-2009, 01:27 PM
#8
Joined: Mar 2009
Posts: 980
this actually looks like it could be a really nice game.

I was extremely dissapointed by the original, but this one looks really nice. Just make it easier to lock onto enemies in this version, because that kinda killed scifly 1.
04-04-2009, 03:49 PM
#9
Joined: Dec 2008
Posts: 463
Quote:
Originally Posted by dashzed View Post
this actually looks like it could be a really nice game.

I was extremely dissapointed by the original, but this one looks really nice. Just make it easier to lock onto enemies in this version, because that kinda killed scifly 1.
What? It was easy as pie in SciFly! Any easier and it would have ruined the game!

First game in progress...
04-04-2009, 07:43 PM
#10
Joined: Oct 2008
Location: Agoura Hills, CA
Posts: 251
Send a message via AIM to jshmrsn
Quote:
Originally Posted by dashzed View Post
this actually looks like it could be a really nice game.

I was extremely dissapointed by the original, but this one looks really nice. Just make it easier to lock onto enemies in this version, because that kinda killed scifly 1.
Do you mean with missiles or normal bullet/laser weapons?

Josh Rosen
Developed Above & Beyond Air Combat (Now Available!)
Developed: SciFly
Twitter: @jshmrsn