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#171
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They never worked in the first place. My guess is he'll add them when they become necessary like with an N64 emu probably.
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#172
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I meant I had the left analog mapped as my up, down, left, right control. It worked great for several months, but now it won't respond, only the d-pad works, in md.emu, pce.emu and this emu. The analog still works in other apps so I know it's not a hardware issue, and I've tried ten different ways to re- sync the controller, but only the buttons and d- pad respond.
They DID work fine in md.emu, pce.emu and this emu perfectly for many months until the last update... did a setting change somewhere? Last edited by Samuraipeter; 11-14-2011 at 11:07 AM.. |
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#173
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They only work with the iMame4all, not made by Broglia so unrelated to his work.
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#174
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any chance of getting this working on non-jailbroken devices? i.e. use iTunes file sharing for loading games? getting the app on a device thru Xcode is easy enough, but there are changes that would need to be made to the code.
wasn't the source going to be provided at some point? |
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#175
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Quote:
Hey, nice work on these emu's. I dont suppose you'll make an n64 emu in the near future? It would be great to be able to play goldeneye again. |
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#176
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Yeah for some reason lately I've been craving for some N64 as well. I was doubtful it would work out well but then again looking at the layout if he adds the analogue sticks there's no reason it wouldn't work with a classic controller I think.
We need to find a prophet who can tell us what's next cause all of a sudden Rakashazi has started informing us of new emus at the last minute.
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#177
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Yeah looks like you were right, analog sticks are supposed to work previously. Great news, I guess that means we have enough buttons covered to be able to play N64 games someday!
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#178
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I spoke (wrote?) to Rakashazi about the analog issue, and he said there was a little typo in the last builds, and he will fix it in the next release. That's another reason I love his emulators- quick support!
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#179
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Do they need to be assigned? My question is are they regarded as different keys from the regular dpad?
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#180
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Yep, they are considered different inputs, and you can assign them like any other button or directional.
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