![]() |
|
|
Thread Tools | Display Modes |
|
#871
|
||||
|
||||
|
Thanks for the encouragement guys. If it wasn't for fans like you keeping the word out, we'd truly be nowhere.
|
|
#872
|
|||
|
|||
|
Sorry for the disturb Rubicon but i downloaded GLWG HD on iphone 4 and, with best graphic option turned on, there aren't realistic water effects like in SD: so i wanted to know if it works only for A5 devices. Thanks
|
|
#873
|
||||
|
||||
|
No worries.
It runs on a few machines but not everything. Basically 3GS because of its small screen and iPad 2 / iPhone 4S and upwards because of their decent GPU's. Stuff falling the middle can't cope with the effect and slow the game right down. |
|
#874
|
|||
|
|||
|
no internet multiplayer? only pass & play?
|
|
#875
|
|||
|
|||
|
Quote:
|
|
#876
|
|||
|
|||
|
When it is great big war game expected to release? I downloaded the all out war stand alone game and it is everything I expected it to be !
|
|
#877
|
||||
|
||||
|
Some time this quarter. We've been waiting to see if Android or anyone else picks up their promises on some tech we really need, so have been working on something else for a while. (A social match 3 game)
That's nearly done and with no answers from Google, we'll be pushing full time on GLWG for iOS and worry about Android later. Same as usual then - those guys need to learn how to handle developers properly imo. |
|
#878
|
|||
|
|||
|
Any news? Been a while since anyone posted
|
|
#879
|
||||
|
||||
|
Still soldering on with the multiplayer. It's not just the game, we're writing our own turn based server so you can have iOS vs Android etc.
The main bit of news for us is that the game finally came out on Blackberry Playbook and right now is sat at #1 in games, outselling Angry Birds!
|
|
#880
|
|||
|
|||
|
Quote:
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|