• Publisher: Rubicon
  • Genre: Strategy
  • Device: Universal
  • Size: 36.8 MB
  • Version: 1.5.4
  • Price: $4.99
  • Average User Rating: 4.5 (24)
App description: GLWG is the hit 3D turn-based strategy game that everyone's talking about. With a unique comical style and plenty of laughs and excitement, you'll keep coming back again and again for "just one more go."

Core Features:
Campaign mode
Multiplayer mode
Skirmish mode
GameCenter achievements
Four difficulty settings
Lush visuals, esp. on iPad 2
Full 3D terrain affects gameplay
Simple control method
Lots of units
Lots of terrain types
High replayability
Extra campaigns via cheap iap
Tons of humour
Absolutely no birds or zombies

Take command of your army and battle the foe on land, sea and air but be sure to make wise decisions as you go. You want to deploy your soldiers to take full advantage of the higher terrain, natural choke points, ambush spots and defensive walls. Get it right and the bad guys will lose to your superior strategy skills.

See what the critics are saying:

TapScape review: 10/10

"Great Little War Game is just that: a well-designed and enjoyable tactical war game perfect for those who enjoy the lighter side of virtual warfare."

Touch Arcade review: 5/5

"I'll call Great Little War Game "great" without hesitation" ... "the kind of game you can really sink your teeth into, which is rare enough. So I'm delighted to discover that it's also rich in features, good looking and full of humor."

Top10.com: First place (march)

"The lavish production values of the game, incredible attention to detail and excellent animation gives you a sense of aerial, naval and land warfare that gets as good as you can expect on a small screen"

Infinipixel review: 9.5/10

"Between the improved AI and wonderful new modes, I'm going to have to give GLWG a solid 10 in this category. It features the best gameplay I've found in any mobile turn based strategy game I've played to date."

Varied missions are the order of the day here - capture the enemy HQ, escort the Generalissimo to safety, guide small squads behind enemy lines, defend your base...you get the picture. There are 20 missions included, so it's going to be one crazy ride if you decide youre brave enough to give them a try.

What are waiting for? Right now, as you sit reading this, there is a battalion of soldiers just waiting for your command. Download Great Little War Game now and take your place alongside your troops. Lead well, live long and have fun.

Rubicon's comments:
Our much anticipated turn-based strategy game is finally out.

There is a HD version for iPad and Retina devices and an SD version for 3GS.
(The game currently does not support 3G or older devices, but that will change in a planned future update.)

Lite versions in both SD and HD are available:

HD Lite Version Link: http://itunes.apple.com/us/app/great-little-war-game-hd-lite/id426397683?mt=8

SD Lite Version Link: http://itunes.apple.com/us/app/great-little-war-game-lite/id426399270?mt=8

05-28-2012, 11:46 AM
Sent! Can't wait to help test this one!

I don't want a signature.
05-28-2012, 01:35 PM
Nice work Paul and team. I loved beta testing Great Little War Game but alas kids and work kept getting in the way. I am waiting here with my hard earned for a day one purchase. You beta testers better do a bang up job

Games that will never leave my iPad : Great Big Wargame, Battle Academy, Battle of the Bulge, Ravenmark and Hunters 2.

05-28-2012, 01:48 PM
Yea.. Bring it on.. Let's tear it up and make sure it will become the best game out there..
05-28-2012, 01:56 PM


I sent!
05-28-2012, 02:02 PM
Joined: Feb 2010
Location: Planet 10 (by way of the 8th dimension)
Posts: 6,656

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05-30-2012, 06:22 PM
Well??? Ll
05-31-2012, 02:01 AM
See above apology for not answering yet. Kinda hectic here and there's a lot of people, though we should be in a place to start tomorrow. Monday at the very latest.
07-10-2012, 12:25 PM
Asynchronous multiplayer?

Originally Posted by Rubicon View Post
Yup, that's what is taking the time.

There's a lot of work under the hood to get it all scalable, update proof and etc. We had the basics working a few weeks ago, but as usual it's the detail you don't see that's sucking up dev hours.
Is Great Little War Game getting an asynchronous multiplayer update? Or is it just the standalone Great Big War Game that's getting async?

Keep up the good work!

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