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05-28-2012, 11:46 AM
Joined: Jun 2011
Location: Here
Posts: 1,400
Sent! Can't wait to help test this one!

I don't want a signature.
05-28-2012, 01:35 PM
Joined: Feb 2011
Posts: 621
Nice work Paul and team. I loved beta testing Great Little War Game but alas kids and work kept getting in the way. I am waiting here with my hard earned for a day one purchase. You beta testers better do a bang up job

Games that will never leave my iPad : Great Big Wargame, Battle Academy, Battle of the Bulge, Ravenmark and Hunters 2.

05-28-2012, 01:39 PM
Joined: Feb 2011
Location: Isle of Wight, UK
Posts: 1,500
05-28-2012, 01:48 PM
Yea.. Bring it on.. Let's tear it up and make sure it will become the best game out there..
05-28-2012, 01:56 PM
Joined: Apr 2010
Posts: 809
OMG OMG OMG

YESS

I sent!
05-28-2012, 02:02 PM
Joined: Feb 2010
Location: Planet 10 (by way of the 8th dimension)
Posts: 6,768
Suh-weet!

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05-30-2012, 06:22 PM
Well??? Ll
05-31-2012, 02:01 AM
Joined: Feb 2011
Location: Isle of Wight, UK
Posts: 1,500
See above apology for not answering yet. Kinda hectic here and there's a lot of people, though we should be in a place to start tomorrow. Monday at the very latest.
07-10-2012, 12:25 PM
Joined: Jun 2012
Posts: 28
Asynchronous multiplayer?

Quote:
Originally Posted by Rubicon View Post
Yup, that's what is taking the time.

There's a lot of work under the hood to get it all scalable, update proof and etc. We had the basics working a few weeks ago, but as usual it's the detail you don't see that's sucking up dev hours.
Is Great Little War Game getting an asynchronous multiplayer update? Or is it just the standalone Great Big War Game that's getting async?

Keep up the good work!