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#381
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That'd be great. I must be in the minority if it hasn't been brought up before, but I've actually had to stop playing a couple of times because of this. I don't know if it's some sort of "condition" but I've experienced it in a handful of other games as well. If I am the one turning the camera around I'm fine, but just watching it tends to make me feel dizzy. If it's not too much work for you it would be great to have some sort of toggle. Been enjoying the game a lot more that I expected to aside from that.
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#382
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Big bug that makes game unplayable in camp. 1 level 4 \ 1, laboratory.
I killed first 3 undead , then comic said I need to find something in lab. Only one doors opened , full of undead. But they didn't move and all is black, dark in the room. I killed them, but what after that? Room is black screen, I can't see anything. I have iPad 2 and I still didn't buy campaign 2. Last edited by redsky14; 12-01-2011 at 09:58 PM.. |
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#383
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Quote:
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#384
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This does indeed seem pretty serious, it must be some new bug that's snuck in there. We're looking into it! Are any of you using the new update that got released a few days ago? In either case, thanks for reporting. |
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#385
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Have the same issue
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#386
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Yeah, we've identified the issue. Something accidentally got broken with the latest update, we're going to try to get a new update out as soon as humanly possible.
Wish there was something else I could do in the meantime other than saying sorry. Just stay tuned, we should be able to get this sorted out real soon. |
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#387
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I just got campaign 2 - must have missed the sale, hope my $4 means you'll make a 3rd campaign.
A suggestion from XCom (refined in Dragon Age) - it might be cool for Marines to go unconscious when HP reach zero, but you continue the battle til all 3 are dead, only then are you forced to reload. If you kill all the zombies in the room, the unconscious Marines are revived with very low HP. This would let you increase difficulty a bit, while also increasing the tension. What I like about this game is the atmosphere, and the cutscenes help a lot with that, also the music, and the cinematic camera (don't change that just for the poor dude with vertigo, please!). |
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#388
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Campaign 2 would be too easy if you were already high skill, took me about 1 level to get used to it again. |
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#389
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Just wanted to let you guys know we've just submitted a new update to apple that fixes the level4 issue. Hopefully they'll listen to our pleas to approve it quickly. In either case, I'll let you all know when it goes live!
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#390
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There we go!
Apple listened to our request to get the update approved as fast as possible, so 2.0.2 should be live in the appstore already. Only thing changed is level 4 of campaign 1 won't lock up anymore. |
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