★ TouchArcade needs your help. Click here to support us on Patreon.

iPhone: Doodle Plump [free]

03-31-2011, 01:25 PM
#1
Joined: Jan 2011
Posts: 13
Doodle Plump [free]

Hi Guys,

the Gamobi team released the second game in the 1st quarter 2011. After "Flying Chicks" we are now proud to present our next Mobile Game for iPhone and iPad: "Doodle Plump". Both versions are completely free.

"The world has turned upside down. With the new upcoming free "jump arcade game" of the Gamobi Games GmbH we want you to fall and plump...as deep as you can.

Different Items help you to reach the next balk or to stay in the Level. But watch out: A lot of enemies cross your way down to the next Highscore."

Videos

http://www.youtube.com/user/PAKGamobi

Screenshots










________________________________________
Philipp Kunze
Director Mobile - Gamobi Games Gmbh
http://www.gamobi-games.com
03-31-2011, 01:29 PM
#2
Almost funny.

{ Permanently addicted to: 868-HACK }
I perform. Therefore I am. You should book me.
..::: METROCCOLIS :::..

03-31-2011, 01:32 PM
#3
Joined: Feb 2011
Location: UK
Posts: 735

(GC = BUNGLEZ) (OF = farmersuitical) (Plus+ = bungle747) (Crystal = bunglez)

I review apps and games frequently in the UK app store, and here on the forums. If you want anything reviewed, just ask.
03-31-2011, 01:32 PM
#4
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Is this April fools early lol
03-31-2011, 07:31 PM
#5
Joined: Jan 2011
Posts: 13
@bunglez: thx for that !!!

@oooooomonkey : hehe...iīve almost forgotten Doodle Plump will get a lot more levels, item updates and freaky modes in the near future. They will set apart the game from "simmilar clones"

but you are right. the young germans still have a great sense of humor

________________________________________
Philipp Kunze
Director Mobile - Gamobi Games Gmbh
http://www.gamobi-games.com
03-31-2011, 09:53 PM
#6
Joined: Mar 2011
Location: Hong Kong
Posts: 192
Send a message via MSN to apphame
Look great, but much like Doodle Jump, no matter from the perspectives of gameplay design, icon, interface, and game title. So, where is the biggest difference?

Hot day, not spring day.
Follow my twitter, @chillingostar
03-31-2011, 10:07 PM
#7
Joined: Mar 2011
Posts: 230
Quote:
Originally Posted by apphame View Post
Look great, but much like Doodle Jump, no matter from the perspectives of gameplay design, icon, interface, and game title. So, where is the biggest difference?
Almost the same. See that just two letters of difference, plump/Jump. Sad to see this.
04-01-2011, 04:25 AM
#8
Joined: Jan 2011
Posts: 13
Quote:
Originally Posted by apphame View Post
Look great, but much like Doodle Jump, no matter from the perspectives of gameplay design, icon, interface, and game title. So, where is the biggest difference?
hmm...did you also just buy one shooter? or one soccer game ? beside of that: even doodle jump itself is a clone

But at least you decide if you want to pay money for cloneA or no money for the better looking alternative with a lot more modes coming soon

________________________________________
Philipp Kunze
Director Mobile - Gamobi Games Gmbh
http://www.gamobi-games.com
04-01-2011, 07:14 AM
#9
Joined: Jan 2011
Location: Forge World
Posts: 6,310
well it might not seem very original, but after playing this its actually not bad, in fact if you add the price into it (free) then its good,
im sure some people who look out for free games will be pleased.
04-01-2011, 08:45 AM
#10
Joined: Jan 2011
Posts: 13
Quote:
Originally Posted by oooooomonkey View Post
well it might not seem very original, but after playing this its actually not bad, in fact if you add the price into it (free) then its good,
im sure some people who look out for free games will be pleased.
Thx for your Feedback, that is really rare. A lot of people condemn the game because of the title...but we really put some work in the overall animations and we plan alot with Doodle Plump. so i think itīs worth a try.

We are big Doodle Jump fans, its still one of the games i play serval hours each day. During that phase a lot of ideas came through our minds: "That Item would be cool, this enemy could do more actions, the figures are not animated ect." After a few days we had a huge list of ideas and we decided to create our own Doodle Game...Doodle Plump.

Our plan is to establish a (serious) competitive product and the only way to be recognized as such an competetor was to take such an obvious and provocative title...otherwise we wouldnīt catch the nescessary attention and thats quite important to make it successful.

Most of the Top10 titles base on older Flash or arcade and even Doodle Jump wasnīt the 1st Doodle title...so please guys, just play the game and donīt condemn it because of the title. Just give it a chance, itīs for free

________________________________________
Philipp Kunze
Director Mobile - Gamobi Games Gmbh
http://www.gamobi-games.com