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Engine?

04-03-2011, 04:34 AM
#1
Joined: Dec 2010
Location: Czech Republic
Posts: 336
Engine?

Exist some iOS engine for windows? I know only UDK, there i need license
(sorry for my english)
04-03-2011, 02:20 PM
#2
Joined: Mar 2011
Posts: 25
You'll need a Mac to develop for iOS as it currently stands. I haven't heard anything that points to that changing in the near future, but maybe someone else has?

Crazy Coconut - Out Now!

04-03-2011, 04:28 PM
#3
Joined: Feb 2009
Posts: 7
http://monotouch.net/

This is not free, though.
04-04-2011, 10:42 AM
#4
Joined: Nov 2009
Posts: 225
so far there is no "Free" engine to use (some are trial base)
for windows..

my honest opinion is to learn the "native" language,
and use something like cocos2d...

I know its a trouble, but in the long run, you will thank yourself..

but if you want to make games for the short term.. there are readily available "free with branding" type of engine.. but mostly requires a mac..
04-04-2011, 11:21 AM
#5
Joined: Mar 2011
Posts: 25
Another vote for Cocos2D. Takes care of most of the grunt work, but leaves enough flexibility to really do whatever you want.

Crazy Coconut - Out Now!
04-04-2011, 11:26 AM
#6
Joined: Nov 2009
Location: Southampton, UK
Posts: 304
+1 for Cocos2D, without I wouldn't know where to start making games. That's the sad truth.
04-04-2011, 12:29 PM
#7
-1 for Cocos2D and +1 for Unity3D: http://unity3d.com/

Unity 3D is the first "real" engine mentioned in this thread. That means you have a real editor / visual IDE for all your game's assets and you are not limited to a proprietary language (Objective-C) plus you can develop platform independently.

If you have no idea how to code then maybe GameSalad is your best choice: http://gamesalad.com/

But if you are looking for a free engine (as you mentioned UDK's costs) then I have to pass...Unity3D iOS basic costs 400$, GameSalad = ???$.
The free stuff are mostly collections of opensource frameworks, no real engines. At least not what I would call an engine.
04-04-2011, 12:59 PM
#8
Joined: Sep 2009
Location: Vancouver, Canada
Posts: 977
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Quote:
Originally Posted by Whiteplayer3d View Post
Exist some iOS engine for windows? I know only UDK, there i need license
(sorry for my english)
The UDK is free to download and use. If you want to distribute your app you need to pay $99.

Then you pay a 25% royalty on any income over $50,000 (you pay nothing on the first $50,000).

If your app makes that much, you probably won't mind.

I'll probably check it out soon. Looks very powerful.
04-04-2011, 01:10 PM
#9
Joined: Feb 1983
Location: Barcelona
Posts: 1,268,691
Is your game going to be sprite-based 2D? cocos2d!

If your game going to be 3D? Unity!
04-04-2011, 01:15 PM
#10
Joined: Mar 2009
Location: Oslo, Norway
Posts: 731
Quote:
Originally Posted by FancyFactory View Post
...you are not limited to a proprietary language (Objective-C)
More than a little bit inaccurate to say the least...