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Act of Fury: Kraine's Revenge - (DarkWave Games) - available Nov 24th

04-06-2011, 11:23 AM
#1
Joined: Jun 2010
Location: Milan - Italy
Posts: 116
Act of Fury: Kraine's Revenge - (DarkWave Games) - available Nov 24th


DarkWave Games is back!

Act of Fury: Kraine's Revenge is an old school shoot’em up inspired game in which you don’t have to shoot.

Introducing Kraine Severe, a man used for mad experiments by Dr. Osvald Pernicious, leader of the Doom Legion, that now can transform in a mighty hurricane, destroying everything.

Features:
  • Different environments
  • Deep upgrade system for the main character, with four different natural elements
  • Power-ups
  • Touch screen based control system, with direct and proportional movement
  • Fury mechanic to enhance the gameplay
  • Rating system for the performance in each level
  • Many powers to unlock
  • Non linear camera movements, with different levels of zoom, vertical, horizontal and diagonal scrolling at variable speed, with the possibility to stop
  • Epic boss fights

Customization is very important in Act of Fury: Kraine's Revenge, because many new abilities can be acquired earning stars in every levels.
Those abilities can be useful in the hell mode, that raises the difficulty to higher levels.

The first version will be for the iPhone, with a full campaign.
Act of Fury: Kraine's Revenge is published by Forge Reply and is available at the special introductory price of $1.99/€1.59.

Act of Fury Lite is available for free, with three esclusive levels not included in the full game.


Launch screenshots:






Last edited by DarkWave_Games; 12-05-2011 at 11:30 AM. Reason: Lite version annouce
04-06-2011, 04:26 PM
#2
Joined: Jan 2010
Location: australia
Posts: 899
You got me interested. I'd love to see some screenshots or some gameplay.

04-06-2011, 09:43 PM
#3
Joined: Feb 2009
Posts: 6,899
Will await gameplay, slightly intrigued for now.
04-07-2011, 04:04 AM
#4
Sounds interesting, looking forward for some visual stuff
04-07-2011, 04:26 AM
#5
Doctor of Game of the Week-ology
Joined: Oct 2010
Location: Everywhere and Nowhere
Posts: 7,681
ooh. can't wait to hear more!
04-07-2011, 10:23 AM
#6
Joined: Mar 2010
Posts: 128
It's too soon after huricane katrina waaaah waaaaaaaaaaaaaaaaah
04-08-2011, 12:25 AM
#7
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,761
Nice frontpage preview


Youtube link | Pop Up


Looks interesting, as far as shmups go. Having to be in close proximity to destroy something, instead of hanging back and shooting, will really put the pressure on.

Social Games: Pocket Mine 2, Terra Battle, PAD
GameCenter: StriveMind
04-08-2011, 12:37 AM
#8
Joined: Sep 2009
Location: Shanghai, China
Posts: 2,032
Why don't you ever update Master of Alchemy??? Need a Retina icon for iPhone version and Game Center!

Extensive Knowledge of CBT. Just send me a PM!
04-08-2011, 04:55 AM
#9
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 8,674
Might as well post what I left in the comments section of the video preview on the front page:

Looks polished and all, but I'm not a fan of the music and sound effects. At all. Hopefully by the time this comes out something will have changed, 'coz it says something if I'm irritated and I'm not even playing the game. :/

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
04-08-2011, 08:13 AM
#10
Joined: Jun 2010
Location: Milan - Italy
Posts: 116
Hi guys and thanks for the warm reception.

As the frontpage preview said we're busy in the development process so we're interested in receiving every kind of feedback about the game.

We'll post some screenshots and other new material soon.
Meanwhile I can say that the musical score and effects are only placeholders and we're discussing with a couple of gaming musicians for a proper audio treatment.