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1000 Heroz - Imagine a Game That Lasts 1000 Days (from RedLynx)

04-07-2011, 03:43 AM
#1
Joined: Mar 2011
Location: Helsinki, Finland
Posts: 16
1000 Heroz - Imagine a Game That Lasts 1000 Days (from RedLynx)



RedLynx proudly presents 1000 Heroz, a game that offers you something new to play every day -- for 1000 days.



1000 Heroz is an original mixture of platforming and racing. You run and jump through a level to get to the finish as fast as you can. Think of Trials HD meets Mario. There's also a unique twist: You get something new to play every day -- for 1000 days.



Yes, 1000 days. Every day, a new level will open up. Your job is to get the best possible time. Every day, there will be new Leader Boards, so every day gives you a new chance to top the list. The faster your time, the more points you'll get, and the further you'll nudge ahead on the All-Time Leader Boards.

Past levels aren't forgotten, and you can collect stars, gold and relics from all of the levels released so far on any given day.

You can also set up a Custom League with your friends to see who owns and who gets owned. But remember, every day the tables can be turned. As we say here at RedLynx, "New day, new bragging rights."



Every day, a new hero will be introduced. Every one of the 1000 Heroz has their own story to tell and their own signature Relic to find. As you travel through history, you'll meet Heroz from various ages ranging from The Ancient Age of Hungry Lizards to The Nasty Age of Shivering in The Dark to The Age of Happy Motoring.

The Heroz come in various sizes and shapes, and each will have their own characteristic weight and speed, which will affect how they run and jump. Variation in the Heroz' design will keep the game fresh and interesting.



Every day, you'll get the chance to find a hidden treasure that once belonged to the Hero of the day. There will be 1000 Relics in total, and all of them have been hand-drawn and colored. Each Relic has also a description that tells you how the Relic and Hero are intertwined.

Your Relics will be gathered into your Hall of Records, which will expand as you keep playing 1000 Heroz. The gold you collect on your journey will also be placed into the Hall of Records. There will also be Leader Boards for gold hoarders, so if you're not the fastest, you can always become the greediest.



Reveal trailer


Original teaser trailer











1000 Heroz will be released for the iPhone and iPad in June 2011. The pricing will be $0.99 for the iPhone version and $1.99 for the iPad version.

1000 Heroz has full GameCenter, OpenFeint and Retina Display support.

1000 Heroz is co-developed by RedLynx and Traplight Games. Helsinki, Finland-based RedLynx is best known for the XBLA hit Trials HD as well as iPhone titles such as DrawRace and the Monster Trucks Nitro series. Tampere, Finland-based Traplight Games is known for their iPhone title Hero.

If you have any questions about the game, you can ask them in this thread or via PM, and I'll do my best to answer them. If you'd like a review copy, please email me directly at jyri(dot)paavilainen(at)redlynx(dot)com.

Formerly worked at RedLynx
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1000 Heroz - Imagine a game that lasts 1000 days

Last edited by Tf53; 05-02-2011 at 08:19 AM.
04-07-2011, 06:27 AM
#2
Joined: Jan 2010
Location: Munich
Posts: 1,137
Send a message via Skype™ to Nullroar
What an interesting concept! Best of luck.

I've placed geocached DRM-free USB copies of my newest game in various locations throughout Europe and Southeastern US. Email me if you find 'em for the free "explorer" cape.

04-07-2011, 06:56 AM
#3
Joined: Jun 2009
Location: London, UK
Posts: 3,741
Intriguing... I'll be interested to know if each level is going to be properly designed by hand or just conjured up with some automatic content generator.

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04-07-2011, 12:30 PM
#4
Joined: Mar 2011
Location: Helsinki, Finland
Posts: 16
Quote:
Originally Posted by MidianGTX View Post
Intriguing... I'll be interested to know if each level is going to be properly designed by hand or just conjured up with some automatic content generator.
It's a mixture of both, really. The levels consist of hand-designed pieces, which are combined semi-randomly according to a predefined logic. After that, different items are (or aren't) placed in the levels also semi-randomly. In a way, it gives us the best of both worlds. All of the levels will also go through a testing process to make sure every level is up to scratch.

Formerly worked at RedLynx
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1000 Heroz - Imagine a game that lasts 1000 days
04-07-2011, 01:14 PM
#5
Joined: Mar 2011
Posts: 997
Release date?

Any word on when we'll be able to download, and the file size? Hope it comes out next week!
04-07-2011, 01:16 PM
#6
Joined: May 2010
Location: Lexington, KY
Posts: 2,375
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Will we be able to go back and play previous levels? If so, will those plays count for the leaderboards? Or will you have separate ones?

i'm a pretty kitty cat
04-07-2011, 06:07 PM
#7
Joined: Mar 2011
Location: Helsinki, Finland
Posts: 16
Quote:
Originally Posted by SkyMuffin View Post
Will we be able to go back and play previous levels? If so, will those plays count for the leaderboards? Or will you have separate ones?
Excellent questions. All of the previous days' levels will remain available, but any improvements you make won't count on the All-Time Leader Boards. Instead, every level has a rating of 1-3 stars (just like the Bronze, Silver and Gold medals in Trials HD) that you can achieve by getting under certain time limits set in the daily contest (varying on the actual speed of players).

Did I manage to clarify the situation?

Formerly worked at RedLynx
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1000 Heroz - Imagine a game that lasts 1000 days
04-12-2011, 06:42 AM
#8
Joined: Mar 2011
Location: Helsinki, Finland
Posts: 16
Oh, I forgot one thing: All the previous days' relics will also be available for you to collect. So there will always be something for you to do in the previous levels even if you happen to miss them.

Formerly worked at RedLynx
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1000 Heroz - Imagine a game that lasts 1000 days
04-12-2011, 06:50 AM
#9
Joined: Jan 2011
Location: Forge World
Posts: 6,310
A game with 1000 levels would be amazing anyway but by redlynx makes it even better.
Any news on a release date?
04-12-2011, 03:06 PM
#10
Joined: Mar 2011
Location: Helsinki, Finland
Posts: 16
Quote:
Originally Posted by oooooomonkey View Post
A game with 1000 levels would be amazing anyway but by redlynx makes it even better.
Any news on a release date?
No exact date yet.

Formerly worked at RedLynx
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1000 Heroz - Imagine a game that lasts 1000 days