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iOS SHMUPs & the iCade

04-07-2011, 01:57 PM
Joined: Jan 2010
Posts: 1,092
iOS SHMUPs & the iCade

Having read about the upcoming iCade, I was thinking how amazing SHMUPs would be on that thing. Just imagine Cave's games played with a real arcade stick and buttons - that would be pretty damn sweet. And all the other quality iOS SHMUPs too, like Lightning Fighter, Infinity Gene, Warblade etc. So many.

Question is, aside from the Atari Collection, do you think other devs will bother adding iCade support?

I made this topic just to see what interest this gaming community has in the idea of iCade support, especially since iOS seems to have lots of retro fans.

And for those who are visual...

on this = WIN!!!

Last edited by Chocolate; 04-07-2011 at 02:00 PM.
05-24-2011, 04:36 PM
Joined: Jan 2010
Posts: 1,092
BUMP, since iCade is on the TA news page again:


Looks pretty cool! And according to comments, it may also fit in landscape(?).
05-26-2011, 08:17 PM
Joined: Mar 2009
Posts: 4,442
Danmaku Unlimited is amazing and the developer, Foxbat, said that he was interested in seeing his game on the iCade.

Now Playing: Vietnam '65 | .Decluster | BP2Black | Monster Hunter Freedom Unite | Banner Saga | Ultimate General Gettysburg | Papers, Please | SmartGo Kifu | Crowntakers | Brogue | FTL
05-27-2011, 01:12 AM
Joined: Oct 2009
Location: Melbourne
Posts: 250
I want to add iCade support to my game Forget-Me-Not. I gather it's really easy to do, so it'd be silly not to. I think the only hurdle (especially if you're an indie/hobbyist dev) is getting hold of an iCade to test on..