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#601
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#602
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Really? You're looking at "pixel-art" styled graphics on your phone and a virtual button that leads you to the option of spending $0.99 is going to pull you out of the experience? God forbid somebody sends you a text message! Last edited by Doctorossi; 05-08-2012 at 11:20 AM.. |
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#603
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#604
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Ok, I'll at least wait and see; they have my money anyway, so I guess I'm in for a penny, in for a pound anyway. |
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#605
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[QUOTE=GeekyDad;2255901]in an attempt to misrepresent what I said:
Which pair of cheeks did you pull that out of?You clearly indicate that you think the mere presence of IAP will "cheapen" the perception of the game, but you don't explain your reasoning for that belief and you don't explain how the resulting product of the IAP's inclusion (a lowered app price) would fail to broaden the audience scope of the game, as you claim it would. Beyond that, your comment fails to answer my question. What's wrong with ignoring a virtual button that you know doesn't interest you? I do it with apps all the time and, to date, it has worked flawlessly for me. "I love easy answers. They offer no real solution while simultaneously creating the illusion that people are idiots for having concerns or opinions." |
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#606
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I honestly don't care if this game has IAP if it is implemented well, although I doubt I would buy any.
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#607
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The feedback and opinions are well read. Thanks for the good feedback.
It is a contentious issue - and we realize this- and for good reason. Certain games are guilty of absolutely egregious IAP ideas. The entire idea of unlocking content that the player should have gotten in the first place annoys us- to say the least. It really does. Valve did indeed do it well with TF2 - not only did they add a lot of content to the game (and incentivize an entire marketplace and industry to create new objects) but they also made the long-term players have some status. And as an avid player I have more items than I know what to do with - it is great. They also made the game free. God Valve is the bomb. We are not Valve- we are 3 guys but we aren't stupid either. We understand games and what the some of these non-Valve game companies are doing to rip players off. It is admittedly daunting when the top 50 grossing games are 95% 'free' apps. It would be easy to follow that model - but we aren't going to. We have to support ourselves - and we are optimistic that we will accomplish this - WITHOUT being assholes and following so many of the other companies that use games to simply make money. Star Command isn't something we take so lightly and simply. We will be content with recouping our losses and even more so funding another game - and that is our goal - nothing more and nothing less. So you have our promise we are not in this for the money - we are more looking at the new developments in the games marketplace that are changing at a ing insane pace - but we are trying to derive a model for our own game that doesn't suck. IAP have a rightly-deserved bad-name and so we will absolutely take a lot of time to find out our exact approach (if any) to it. Rest assured we are not here to get rich - we just want to keep making games that don't suck - and Star Command - which has been under development now for almost 2 years will ing kick ass. It will steal your soul but not your wallet - rest assured of that. |
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#608
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You give no explanation of the failing of my solution other than a vague and unsupported claim that the inclusion of IAP will "cheapen" the perception of the game and a vague and unsupported claim that the stated benefit of the inclusion (a lower price for the app) would fail to increase the game's audience reach. Can we discuss this issue without the abuse, please? |
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#609
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Yes, it would. And I'm an old fart who rarely gets text messages. |
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#610
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This is one reason I actually hope that you do incorporate some IAP. IAP does not deserve a bad reputation- bad IAP does. You guys seem like just the kind of developer that could help rescue what is just another tool/business model from a blind and excessive backlash. Please implement IAP in a fair, reasonable and unobtrusive way and help show this industry the right way to do it.
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