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#671
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This is a disappointment. Perhaps you could be candid with us as to what will be missing from the iPhone game..... Last edited by devensega; 07-09-2012 at 06:44 PM.. |
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#672
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No the opposite- since they share save-games we HAVE to maintain features across.
But the iPhone game will not launch with all of the features planned for the PC version - it will gain them as we go along, eventually being 1:1 with the PC in most respects on launch day (the UI, and some additional PC-only features will be unique) |
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#673
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Yes, please cancel the PC game just so that you can give us exactly the same iOS game but we won't have to listen to complaints about how it's "incomplete". After all, with nothing to compare it to it will then be perfect.
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#674
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1. release ios/ android 2. dlc plus extras for ios/ android // whilst developing PC/mac 3. PC/mac release with all that have already been created with ios/ android + dlc all the while making sure that the games can be played across platforms (somehow). My only reservation with this is by the time the PC/mac comes out we would have played the ios/ android to death... Irrespective, I joined the bandwagon and backed the pc/ mac project.
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#675
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I red both parts of Q&A and must say I'm quite happy with game features. Don't mind that PC version will be bigger, deeper, richer etc than mobile version. I think, more of that, I'm sure that iOS/Android versions will be time quite time consuming with lots of stuff to do. As big fan of Star Trek, where Star Trek - Infinite Space (web browser game) probably died, this is my only hope for a good ST-universum-like game. Fingers crossed, and all the best guys.
PS. I do apologize for any English grammar errors while I am not this language native speaker. Last edited by Edosh; 07-10-2012 at 10:26 AM.. |
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#676
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Wow, no matter how many times it's explained, it doesn't seem understood. It sounds like BOTH iOS/Android and PC/MAC verions will all be almost exactly the same, allowing for cross-play thanks to could saves. That sounds awesome!
I may have to venture over to their kickstarter page and also add Star Trek and Red Dwarf to my Netflix queue. |
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#677
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#678
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Quote:
"No the opposite- since they share save-games we HAVE to maintain features across. But the iPhone game will not launch with all of the features planned for the PC version - it will gain them as we go along, eventually being 1:1 with the PC in most respects on launch day (the UI, and some additional PC-only features will be unique)" Sounds like the iOS and Mac versions will be pretty similar. At least enough alike to be able to play a save game on either. So, I understand that to mean exactly that. If the PC version has a few extras, then that's smart. They'll get more people to buy both versions to experience the whole thing. Sounds like a great idea. And of course the user interface will be slightly different on different platforms. Well, I'm going to go back to reading... something else. |
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#679
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I agree with you curtisrshideler.
I probably will buy a PC version but only if it won't devatate my wallet. I'm guessing that it will be at price around $15-20. If so, the game is mine... |
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#680
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We are thinking $10-15 for the PC version if it does come out for PC/MAC.
We'd stay competitive. One other benefit though is we'll be giving priority for lots of oodles and goodles to the kickstarter supporters on an ongoing basis - because they're giving us their money/support- like any good company would do. But if you are nervous - the mobile is coming soon - and we are hoping it will impress greatly! |
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