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Vicious looking ”WEREWOLF” game - looking for feedback!

04-11-2011, 05:21 AM
#11
I like the lighting and general style a lot. It doesn't look like hardcore horror, which is good. It'd be weird if the main character, a cute kid was caught up in gruesome action, so I like the way this is shaping up...

Because it's a werewolf stealth game, you've gotta have instinct effects that are both visual and gameplay affecting. They might be stuff like adrenalin rush, where time slows down, you run fast etc., infrared sight, heart monitor vision and heavy breathing over the top
04-11-2011, 05:45 AM
#12
Brilliant artwork More info about the game please

04-11-2011, 05:53 AM
#13
Quote:
Originally Posted by Cmdr_Overscore View Post
Because it's a werewolf stealth game, you've gotta have instinct effects that are both visual and gameplay affecting. They might be stuff like adrenalin rush, where time slows down, you run fast etc., infrared sight, heart monitor vision and heavy breathing over the top
Werewolves... The game could be affected by the phases of the moon...umm, hang on, that sounds familiar!!!

řƹȡ1
04-11-2011, 04:53 PM
#14
Quote:
Originally Posted by Cmdr_Overscore View Post
I like the lighting and general style a lot. It doesn't look like hardcore horror, which is good. It'd be weird if the main character, a cute kid was caught up in gruesome action, so I like the way this is shaping up...

Because it's a werewolf stealth game, you've gotta have instinct effects that are both visual and gameplay affecting. They might be stuff like adrenalin rush, where time slows down, you run fast etc., infrared sight, heart monitor vision and heavy breathing over the top
You are on to something here
04-11-2011, 07:17 PM
#15
Quote:
Originally Posted by Red1 View Post
Werewolves... The game could be affected by the phases of the moon...umm, hang on, that sounds familiar!!!
lol much It might be cliché but it's part of the werewolf legend.
...and um, how familiar?

Quote:
Originally Posted by MacDaddy View Post
You are on to something here
Thanks!
04-11-2011, 07:20 PM
#16
That is some beautiful artwork right there! If your game looks anything remotely close to that and has decent controls + content (looks like theme and stuff is down) you guys are gold!!

im back guys!
04-11-2011, 07:54 PM
#17
Quote:
Originally Posted by Cmdr_Overscore View Post
lol much It might be cliché but it's part of the werewolf legend.
...and um, how familiar?
Just joking that it's "Sword and Sworcery" familiar, as that game is based on the stages of the moon.

'Howling' would also be part of the legend. Along with vulnerability to silver.

řƹȡ1
04-11-2011, 11:17 PM
#18
Quote:
Originally Posted by Red1 View Post
Just joking that it's "Sword and Sworcery" familiar, as that game is based on the stages of the moon.

'Howling' would also be part of the legend. Along with vulnerability to silver.
Oh right :facepalm: I can't believe i forgot the S&S moon thing...

I hope this game has graphics better than dead space or Infinity blade to convey the scariness.
Howling would really add to the ambience I think. I was thinking super howl as a power up but thats not really realistic. Still...

I can just imagine these guys chilling with silver anti werewolf bling.
04-11-2011, 11:25 PM
#19
Joined: Sep 2009
Location: Shanghai, China
Posts: 2,024
The artwork is amazing!!!

Extensive Knowledge of CBT. Just send me a PM!
04-12-2011, 01:23 AM
#20
What engine are you guys using for this game?

Waiting for: Forgotten Memories, M.U.S.E, The Shadow Sun, Galaxy On Fire 3, Daredevil Dave 2, JumpKnight: Missions, Topia: Age of Creation, Call of Cthulhu: The Wasted Land, Sniper: Ghost Warrior, Max Payne, 2013: Infected Wars, Battlefield 3: Aftershock.