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NEED developer feed backs

04-21-2011, 12:29 AM
Joined: Apr 2011
Location: Los Angeles
Posts: 27
NEED developer feed backs

Hey everyone. A group of students are making this iphone game call Sherman the Alaskan Cow. And we have a game play trailer to show you.

Youtube link | Pop Up

Sherman the Alaskan Cow is made using UDK Kismet system. However, many of the kismet stuff will be replaced with coding. A few of the arts and music in this video are place holder. New art and music will be added once the game is fully flesh out. We do not claim any rights to the music being used for place holder purposes.

The game play video shows what we have accomplished in 3 weeks. The game play mechanics includes boomerang attack, collecting life jars, and saving animals.

Our team had a lot of fun making this and we look forward to bringing you the best game play experience.

Through this thread, we plan on showing the development of the game from its early stages, to its completion.

any suggestions will help!
04-21-2011, 03:12 AM
Joined: Mar 2011
Location: In a car
Posts: 324
Looks great, keep up the good work!!

My Twitter:@Tudor

04-21-2011, 08:22 AM
Looks good so far, but put some ice skates on everyone
04-21-2011, 09:40 AM
Joined: Dec 2010
Location: Vilnius, Lithuania
Posts: 69
Good job !

You probably will fix this later, but i will say it anyway
Add camera interpolation - to make camera movement smoother
At least use simple blob shadows for characters
All enemy particles(fire) should not rotate when enemy is turning around.

Lucky Loot studios
From gamers with love!
05-17-2011, 11:18 PM
Joined: Apr 2011
Location: Los Angeles
Posts: 27
Thank you for all the feedbacks! We have been working very hard on the game. We will have a new updated gameplay trailer to show you within this week
05-17-2011, 11:26 PM
Joined: Apr 2011
Location: Los Angeles
Posts: 27
@Lucky Loot we will definitely fix all of that. Thank you
05-21-2011, 12:54 AM
Joined: Apr 2011
Location: Los Angeles
Posts: 27
Hey everyone!

I want to show you what we have been working on so far.

Youtube link | Pop Up

We added new animation, new characters, new things to do.

If you guys have any idea how to make the robots more responsive through Unreal Kismet, please let us know. That would help us greatly.

Enjoy! and we're keep you guys updated as we develop our game.
05-21-2011, 03:51 AM
I enjoy seeing this game in rapid development!
welldone with the animation. is this part of a school project?
05-21-2011, 08:00 PM
Joined: Apr 2011
Location: Los Angeles
Posts: 27
Thank you

It's kind of like a school project.... but kind of not?

We have a production team at school, and it's run like how it is in the industry with Scrum pipeline.

Everyone on the team have different task, and the school doesn't get involve.

However when it hits the iTune store at the end of this year, my partner and I are going to make a small company.
06-01-2011, 03:13 PM
Joined: Apr 2011
Location: Los Angeles
Posts: 27
New Fish Slap Animation! New mini boss! Check it out!

Youtube link | Pop Up