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iPhone: Rogue Touch

04-09-2009, 07:23 PM
#1
Rogue Touch





*********************************************

Rogue Touch Version 2.0 - Released on 9/1/2017

Thanks for the amazing response to Rogue Touch after a 4 year delay between updates!

This old thread was for a previous version of Rogue Touch but it seems fitting to continue to the conversion here, the fun starts on
page 68


*********************************************


What's New Notes:

Version 2.0.64:
* ZOMG an update, after 4 years!
* WOW its a big update!
* HEY there's a bunch of new and cool stuff in this update!
* 64-Bit Compatible, Position Independent Executable (iOS 8.0 is the new minimum requirement). Portions of the game engine have been re-written to support this as well as the other new features below... You don't even want to know the massive number of deprecations I had to fix dating back to the original support for iOS 2 (_o)
* Retina Graphics - The dungeon never looked better thanks to a ton of new artwork by Jake Woodruff and a bit of tweaking by yours truly. Everything has been re-imagined in Hi-Res detail.
* Retina Text - Fixed again what has been broken for several iOS revisions, all text is now silky smooth.
* Play Your Own Music - Finally, seamless automatic detection means you can explore dungeons without interrupting your jam (or streaming, or podcast, or audiobook!). Rogue Touch also respects your mute switch.
* Gameplay Improvements - In addition to the classic "Search" for secret doors, you can simply walk into / push on walls where you believe the door is hidden. If you're correct it will be revealed automatically! Secret Doors and Traps may have small but noticeable visual differences now to help clue you in
* Gameplay Improvements Part II - Interesting tweaks for extra damage and/or elemental immunities when weilding special weapons like ice, fire, electric, and blessed.
* Dungeon Improvements - Subtle tweaks to dungeon generator for room sizing, treasure placement, and more. Secret doors should nearly always lead somewhere interesting now, rather than a potential dead end.
* Pinch Zoom Improvements - Now you can enhance your view by zooming anywhere from 25% to 200% size to appreciate the detailed graphics close-up and personal.
* Settings Improvements - Finally, it's super easy access to RT settings, just touch the gear icon found in the upper left corner on the Title Screen.
* BUGFIXES - Lots of little annoying bugs fixed to provide a better dungeon exploring experience! Fixes for various crash conditions, stair placement bugs, and game-lockup at item use during the last turn before death are included.

--- ChronoSoft ---
Support your roguelikes! Play Rogue Touch today!
Spirit Hunter Mineko: Demons Reach --- Work in progress! Follow us on Twitter!

Last edited by CommanderData; 09-01-2017 at 09:00 PM. Reason: Repurpose old V1.6 thread to cover V2.0 Release 9/1/2017
04-09-2009, 07:28 PM
#2
Joined: Feb 2009
Location: us of a
Posts: 2,824
Awesome update! Keep up the good work!


04-09-2009, 07:33 PM
#3
Quote:
Originally Posted by Seishu View Post
Awesome update! Keep up the good work!

Thanks a lot! Glad you like it... Wait until you get a chance to loot your previous game's corpse a few times

**********

Oh, I forgot to ask this of everyone but... If you've already written a nice review of Rogue Touch for us in iTunes, could you please update your review and star-rating to reflect version 1.5 once you update?

We appreciate the help a lot, Apple resets our rating and review count to zero with each new update

--- ChronoSoft ---
Support your roguelikes! Play Rogue Touch today!
Spirit Hunter Mineko: Demons Reach --- Work in progress! Follow us on Twitter!

Last edited by CommanderData; 04-09-2009 at 07:48 PM.
04-09-2009, 07:47 PM
#4
Joined: Jan 2009
Location: Baltimore, MD
Posts: 1,513
Oh, nice. I do have a quickie though; when I engage in combat, if I accidentally tap the screen when it is in the process of giving you your options, the tab to display your choices starts flipping as if it were a deck of cards.

I'm a staff editor at GamePodunk.com. Follow me on Twitter (@HLLivingLoco) for games and fun!
04-09-2009, 07:51 PM
#5
Quote:
Originally Posted by DHrox View Post
Oh, nice. I do have a quickie though; when I engage in combat, if I accidentally tap the screen when it is in the process of giving you your options, the tab to display your choices starts flipping as if it were a deck of cards.
You've seen this after the 1.5 update? I'm pretty sure we fixed that one! At least our team of 1000 monkeys banging on the touch screen could not cause that to happen anymore in version 1.5

--- ChronoSoft ---
Support your roguelikes! Play Rogue Touch today!
Spirit Hunter Mineko: Demons Reach --- Work in progress! Follow us on Twitter!
04-09-2009, 07:53 PM
#6
Joined: Jan 2009
Location: Baltimore, MD
Posts: 1,513
Quote:
Originally Posted by CommanderData View Post
You've seen this after the 1.5 update? I'm pretty sure we fixed that one! At least our team of 1000 monkeys banging on the touch screen could not cause that to happen anymore in version 1.5
I just saw that this had been addressed. I have not updated it yet, so i was speaking of the last update. And where did you get your monkeys from? E.V.I.L. Dev Supply Warehouse.com, or did you hear about my Amazonian contact (NOT an orc) that sells monkeys to the populace?

I'm a staff editor at GamePodunk.com. Follow me on Twitter (@HLLivingLoco) for games and fun!
04-09-2009, 07:57 PM
#7
Quote:
Originally Posted by DHrox View Post
I just saw that this had been addressed. I have not updated it yet, so i was speaking of the last update. And where did you get your monkeys from? E.V.I.L. Dev Supply Warehouse.com, or did you hear about my Amazonian contact (NOT an orc) that sells monkeys to the populace?
Hmmm.... we have never heard of either source, although if your Amazonian contact has a business card, send one our way! Never can have too many monkeys!

Definitely enjoy the update! We worked hard to fix a lot of nagging bugs and make it the best version ever as far as stability goes

--- ChronoSoft ---
Support your roguelikes! Play Rogue Touch today!
Spirit Hunter Mineko: Demons Reach --- Work in progress! Follow us on Twitter!
04-09-2009, 08:01 PM
#8
Joined: Feb 1983
Location: Barcelona
Posts: 1,268,923
Dude I love your dedication to the development of this game. Fixing it so you can play while you're on the phone? Seriously? That's crazy!
04-09-2009, 08:09 PM
#9
Joined: Feb 2009
Location: Singapore
Posts: 1,755
Quote:

Oh, I forgot to ask this of everyone but... If you've already written a nice review of Rogue Touch for us in iTunes, could you please update your review and star-rating to reflect version 1.5 once you update?

We appreciate the help a lot, Apple resets our rating and review count to zero with each new update
Didn't know that. I do update my reviews when I spot major changes. Singapore store has my review (I go by another username).

...
Updated.
04-09-2009, 08:17 PM
#10
Quote:
Originally Posted by Hodapp View Post
Dude I love your dedication to the development of this game. Fixing it so you can play while you're on the phone? Seriously? That's crazy!
Yeah I thought so too, but hey, my forum members had the request (I guess a few of their girlfriends are exceptionally chatty) so I made the changes. I tested it myself- not on the wife of course, she'd kill me... I had to call another line in the office and leave it off the hook for testing


Ravenblack, we really appreciate you taking a moment to do refresh your review for us. Thanks again!

--- ChronoSoft ---
Support your roguelikes! Play Rogue Touch today!
Spirit Hunter Mineko: Demons Reach --- Work in progress! Follow us on Twitter!