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  • Publisher: Justcode
  • Genre: Puzzle
  • Device: iPhone
  • Size: 9.3 MB
  • Version: 1.0
  • Price: Free
  • Average User Rating:
    Not enough votes.
App description: Fred is a champ! Fred is the best! Fred is the fastest! Fred wins everything and you can't stand him anymore. Beat him in the most adrenaline filled event of the lab, achieving ever lasting glory for yourself. Fred knows all the tricks but you came to win so send him back to the sewers and become the next maze king!

BadRats is a race/puzzle game for all you labyrinth lovers. You will have to memorize the path of randomly generated mazes to run along them faster than your ruthless opponent Fred. Navigate the maze's traps and try to gather as much cheese as you can to unlock bigger mazes and become the baddest rat on the Game Center charts. Choose your destiny!

Developer's note:
BadRats is also a little experiment to leave the game almost totally uncontrolled by the developer. The levels are generated directly on the device so that no one decides which mazes you will have to solve. There is no limit on the mazes dimensions and your opponent Fred will simply do its best from the beginning without considering your experience. This is not the normal approach in doing games, but hopefully it will add a little sense of freedom to all those puzzle fans that love to face a complex math algorithm instead of a fixed amount of pre generated levels. Enjoy!

BugWhisperer's comments:
I would like to show you my second attempt to make a game: BadRats!

Well, honestly i never planned to do this game. It's practically self born while experimenting with a couple of algorithms in a some kind of sand box. After all i decided that those rats deserved to live so here's their game. It's poor but free so go taste it till it's still warm!
04-28-2011, 08:06 PM
Joined: Feb 2011
Posts: 1,157
I'll get it soon. Or Later tonight.
Nevermind this^ I got the app. Would you like my impressions?
04-28-2011, 08:15 PM
Joined: Feb 2011
Posts: 1,157
Pretty awesome! I just got to train at it. Have you thought of an online mode?
04-29-2011, 03:58 AM
Thank you!!!

Honestly, i still have to learn how to manage a good multiplayer mode. These are just little experiments that i'm doing to try to understand the market, when i'll have the necessary skills i will update all these mini-games for all the customers who kindly downloaded them, i promise!

I really take care of what i'm doing and i'm aiming to do big quality games but, for the moment, i'm conscious that i deserve my place at the bottom of the charts so i do not invest money on my products at all. But i'm also trying to do not joke people and to bring them something fun that could be enjoyed even if it's more like a prototype instead of a complete game.

My next game will be a never seen kind of game that deserve many months of developing, funds for music/design and many liters of my blood but it will be something that you will never delete from your device!
04-29-2011, 05:20 AM
Hopefully, we'll see!