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#141
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Hey Kev, love the new graphical touches in the dungeons. It really looks nice with the shrines and thrones and all the other nice looking little details. Keep up all the great work, I Love This Game!
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#142
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Glad you're enjoying - the last update brought a lot of performance improvements for iOS, the next one is pending with Apple and is going to give you guys Pets!
![]() Kev |
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#143
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#144
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Hey everyone, enjoying the free version so far but I have a question. Does the game ever get difficult later on? It seems way too easy atm.
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#145
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It gets more difficult for sure, but it's never intended to be as hard as a roguelike (though you can turn Hardcore and Permadeath on in the options to make it so)
Cheers, Kev |
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#146
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The new version has been pushed to the appstore, it features:
- 41,000 tiles of overland map - 25+ dungeons - 300+ monsters - 300+ items - 40+ quests - 6 character classes - 9 pets - Crafting - Treasure maps Cheers, Kev |
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#147
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that's a huge update! thank you!!
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#148
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Sounds like an awesome update.
Thanks!
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#149
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I'd just like to clarify two things before I purchase this game. Do the numbers specified in the update log above for dungeons, monsters, items and quests refer to unique types thereof? And how random are the world [randomly generated upon first loading then saved as a world or randomly generated as you go along] and the things in it [quests, items, monsters et cetera]?
Last edited by AlteaineDranix; 12-11-2011 at 05:29 AM.. |
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#150
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