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  #11  
Old 05-03-2011, 08:47 AM
aceyprime aceyprime is offline
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Just tried it out on the website and this game is a ton of fun. I love the art style and the ability to take your save games to any device is fantastic. Can't wait to try it out on my iPad later!

Question for the dev: are there magical/special/randomized weapons and/or armor? I played as a ranger and have only found regular bows (11 of them to be exact!), 2 leather helmets and a pair of leather gloves.
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  #12  
Old 05-03-2011, 08:49 AM
frogtorch frogtorch is offline
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Roguelike? Pixels? The morning's productivity just ground to a halt.
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  #13  
Old 05-03-2011, 08:59 AM
kevglass kevglass is offline
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Glad you enjoyed it so far. On the website the game is more up to date than it is on the iPhone at the moment. The update for the iPhone will be coming along as soon as I can get it tested and through the app store process :/

There are alot more items in the game, magic weapons, better armor, special relics - and of course a bunch of new enemies. They'll be in the next update for the iPhone, on the web version you need to reach level 8 to leave the first town to be able to see these (however, that takes too long for my liking at the moment, so I'm balancing that out at the moment).

Kev
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  #14  
Old 05-03-2011, 09:05 AM
aceyprime aceyprime is offline
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Quote:
Originally Posted by kevglass View Post
Glad you enjoyed it so far. On the website the game is more up to date than it is on the iPhone at the moment. The update for the iPhone will be coming along as soon as I can get it tested and through the app store process :/

There are alot more items in the game, magic weapons, better armor, special relics - and of course a bunch of new enemies. They'll be in the next update for the iPhone, on the web version you need to reach level 8 to leave the first town to be able to see these (however, that takes too long for my liking at the moment, so I'm balancing that out at the moment).

Kev
Sounds fantastic. The gameplay itself is superb and if you can provide that addictive sense of "I wonder what cool new weapon I'll find next...wow! a +3 bow of exploditude!" then you sir have achieved gaming perfection in my book. Keep up the great work!
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  #15  
Old 05-03-2011, 09:07 AM
thevagrant thevagrant is offline
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The game does not launch on my Iphone 3g. Can't wait to get wifi to install it on my ipod or ipad 2!!!
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  #16  
Old 05-03-2011, 09:08 AM
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BazookaTime BazookaTime is online now
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This is is a nice game, love the retro look.
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  #17  
Old 05-03-2011, 09:19 AM
Mindfield Mindfield is offline
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Okay, so I spent some time this morning being entirely unproductive at work trying the game out. I'm liking it, though it seems rather laggy when you try to move -- there's a significant pause between when you hit an arrow key and it responds, which is a little disconcerting.

However, that aside the game is an entertaining semi-Roguelike. One thing I haven't sussed out yet is whether there are secret doors or stuff hiding out of plain sight. I delved down the main dungeon to level 7 and found there was no key, no locked door to open with it, and no way to progress any further. I went to the graveyard afterward, went down to the first level -- and same thing happened. No way to progress below that. There's one more way to progress to the north but the guard tells you that you need more experience to pass, and since I've gone as far down as the game will let me, there's nothing left to get experience from. Is there something I'm missing?

Also, I could sell weapons at the weapon and armor shop, along with a leather helmet, but I couldn't sell leather vests. There also doesn't seem to be anything worth buying there as you start out with whatever weapon your class uses and there's nothing different at the shop. Am I missing something here, too?

Good game, needs instructions, has lots of promise. Looking forward to updates.
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  #18  
Old 05-03-2011, 09:22 AM
kevglass kevglass is offline
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Thanks for the feedback, really useful

For interest, you don't actually have to use the on screen cursors, you can just tap where you want to go. You can turn the cursors off altogether if you like (in the options tab) - thats generally how I play.

Kev
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  #19  
Old 05-03-2011, 09:28 AM
Mindfield Mindfield is offline
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Quote:
Originally Posted by kevglass View Post
Thanks for the feedback, really useful

For interest, you don't actually have to use the on screen cursors, you can just tap where you want to go. You can turn the cursors off altogether if you like (in the options tab) - thats generally how I play.

Kev
I figured that out, but it works better to use the cursors if you want to strategically move so that a creature comes into striking distance so you get the first attack. On the other hand it's better to touch the screen to open a chest or treasure bag, as if you use the cursor to step over a bag its contents screen flashes for a moment then disappears, as you seem to automatically take all of its contents, which makes it hard to tell what it is you picked up.

What about my other issues, though? Any ideas?
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  #20  
Old 05-03-2011, 09:37 AM
kevglass kevglass is offline
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Sure, there's only a limited set of content at the moment - i.e. the town and graveyard. I didn't know about the touch screen bug on the dialog, I'll have that fixed asap. The dungeons do come to an end, so you may have simply found the bottom. The leather vest problem is also a bug, my apologises for that.

The next update brings a lot more content. 2 additional towns and 2 additional dungeons. The existing dungeons also get a revamp - and a set of new items are added (along with shops when you can buy them).

The app was submitted quite a while ago and hence the next update isn't far along. Hopefully it won't take so long to get through the approval system next time. Until then the web version can give you a taster of whats coming.

Kev
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