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  #21  
Old 05-03-2011, 11:38 AM
lazypeon's Avatar
lazypeon lazypeon is offline
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Is this game using the TIGSource sprites from awhile back? I LOVED all the games that game out from there, that used this art style. Really cool to see them used in an iPhone game.
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  #22  
Old 05-03-2011, 11:41 AM
kevglass kevglass is offline
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Quote:
Originally Posted by lazypeon View Post
Is this game using the TIGSource sprites from awhile back? I LOVED all the games that game out from there, that used this art style. Really cool to see them used in an iPhone game.
Thats right, props to Oryx from TigSource for producing such incredible art. Nice guy too!

Kev
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  #23  
Old 05-03-2011, 10:07 PM
Jorlen Jorlen is offline
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A free roguelike with a charming visual style? Very nice
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  #24  
Old 05-03-2011, 10:27 PM
Amyseri Amyseri is offline
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Quote:
Originally Posted by kevglass View Post
Hi,

Just to mention there will be additional content for this game soon in an update. Also I apologise for the issues some people are having on early iPhone/Pod variants - I'm working to get these fixed as soon as possible.

Kev
Good to know. Thanks!
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  #25  
Old 05-04-2011, 02:19 AM
Gegoben Gegoben is offline
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Great game, however, anyone else having save issues? I will clear floors, and it says saved, but every time I come back to the game I'm always on floor one with a new character.
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  #26  
Old 05-04-2011, 02:32 AM
sokaroka sokaroka is offline
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Is it just me or are the characters the EXACT same as
http://www.realmofthemadgod.com/

Or is this normal for these types of games?
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  #27  
Old 05-04-2011, 03:28 AM
thevagrant thevagrant is offline
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Quote:
Originally Posted by sokaroka View Post
Is it just me or are the characters the EXACT same as
http://www.realmofthemadgod.com/

Or is this normal for these types of games?
From Lazy Peon's post higher in the thread, it seems that they're using an open source database for the sprites.
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  #28  
Old 05-04-2011, 08:09 AM
kevglass kevglass is offline
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The game only saves when a level is complete, so if you quit halfway through a level your progress is lost. However, if you revisit a level the monsters *will* regenerate.

Kev
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  #29  
Old 05-04-2011, 09:33 AM
aceyprime aceyprime is offline
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After playing for a while on my iPad I would love to see a Universal release which would support the iPad by displaying at the native resolution - just showing more of the level. Trying to play at 2x wasn't enjoyable - since the characters are pixelated by design it looks pretty bad magnified to 2x. Playing at 1x is OK (the characters look great) but annoying since you get such a small window. In other news, continuing my save from the web version worked great - love that feature!
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  #30  
Old 05-04-2011, 09:39 AM
kevglass kevglass is offline
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Thanks for the feedback, I'll have a little play and try to work out how to fit that into the current framework.

FYI: The online save works nicely, however if you get items that arn't supported on the iPhone version yet there may be issues (this is worked round in the next version). So, the sooner I can get a new version throguh apple the better

Kev
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