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iPhone: SpacePuzzle - Price bumped up to $1.99!

05-03-2011, 07:52 AM
#1
SpacePuzzle - Price bumped up to $1.99!

Started as a free app, steady sales at $0.99 and now its $1.99!


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05-03-2011, 08:02 AM
#2
Joined: Feb 2011
Posts: 354
just letting you know that probably it's not good marketing
to tell everyone that you increased the prize yet again

05-03-2011, 11:05 AM
#3
thank for the tip... will keep that in mind...
05-03-2011, 11:17 AM
#4
Joined: Apr 2009
Location: Chicago
Posts: 1,750
Quote:
Originally Posted by katday View Post
just letting you know that probably it's not good marketing to tell everyone that you increased the prize yet again
Interesting theory. Why not?

I can understand not telling people you keep dropping the price, because that makes them hesitant to buy in case another price drop is coming. But if you are raising the price and sales are not dropping, that's probably a piece of news worth disseminating.
05-03-2011, 11:21 AM
#5
Joined: Feb 2011
Posts: 354
your giving them the idea that if sales goes up the price will go up again.
so they would likely not buy it in that case and just wait till it goes down again.
05-03-2011, 11:23 AM
#6
Joined: Apr 2009
Location: Chicago
Posts: 1,750
Quote:
Originally Posted by katday View Post
your giving them the idea that if sales goes up the price will go up again. so they would likely not buy it in that case and just wait till it goes down again.
Well now you are making no sense at all. If sales go up at a higher price, why would he ever lower the price?
05-03-2011, 11:25 AM
#7
Joined: Feb 2011
Posts: 354
because consumers will notice that price goes up when more units are sold.
so they will wait with buying so seller sees that upping the price doesn't draw additional buyers or is even below average.
so in order to spike sales up price will be lowered again...in the hope to attract some attention again.
05-03-2011, 12:21 PM
#8
hahahaha... well i started the thread thinking in lines of mlkaufman which seemed quite straight forward... but looks like katday has a very interesting theory of consumers world wide co-operating to get the price of commodities down by not buying stuff... :-)... don think it would quite work that way...
05-03-2011, 12:23 PM
#9
Joined: Feb 2011
Posts: 354
so you think that its good marketing to say..

guys this game started off for free...
i raised it to $0,99
and because it sold beyond my expectations i will sell it now for $1,99

thats what your doing here.
i didnt say raising your price is a bad thing but you shouldnt advertise it like you did

so guess who's being silly

and you should look into macro and micro economics.
you would be suprised what you learn from it concerning consumer behaviour and expectations

Last edited by katday; 05-03-2011 at 12:30 PM.
05-03-2011, 01:04 PM
#10
Joined: Sep 2009
Location: Colorado
Posts: 5,245
Quote:
Originally Posted by katday View Post
so you think that its good marketing to say..

guys this game started off for free...
i raised it to $0,99
and because it sold beyond my expectations i will sell it now for $1,99

thats what your doing here.
i didnt say raising your price is a bad thing but you shouldnt advertise it like you did

so guess who's being silly

and you should look into macro and micro economics.
you would be suprised what you learn from it concerning consumer behaviour and expectations

I agree with you. I have no problem that the game is $1.99 but I am not sure that saying it was free, then .99 and now $1.99 is going to help. Just makes me think I missed out on a deal.