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  #3461  
Old 06-20-2012, 06:55 AM
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TheMoonwalls TheMoonwalls is offline
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I know The Act - this is not classic point&click adventure game. This is more like interactive movie (like Thayer's Quest, or Dragon's Lair).
The Act was available in US on gaming machines (I mean the box where you have to drop a coin, to play - don't know if I know the good english name for this).
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  #3462  
Old 06-20-2012, 07:04 AM
PointOfLight PointOfLight is offline
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Originally Posted by TheMoonwalls View Post
I know The Act - this is not classic point&click adventure game. This is more like interactive movie (like Thayer's Quest, or Dragon's Lair).
The Act was available in US on gaming machines (I mean the box where you have to drop a coin, to play - don't know if I know the good english name for this).
Arcade machine is the term you're looking for. While it certainly would be a game machine, the term 'gaming machine" is used more for consoles like XBox or Playstation 3.

Congrats on the release of part 3 of Moonwalls, by the way.
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  #3463  
Old 06-20-2012, 07:09 AM
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TheMoonwalls TheMoonwalls is offline
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Originally Posted by PointOfLight View Post
Arcade machine is the term you're looking for. While it certainly would be a game machine, the term 'gaming machine" is used more for consoles like XBox or Playstation 3.

Congrats on the release of part 3 of Moonwalls, by the way.
Thank you for clarification Eric! I didn't play this game myself, but I read about it long time ago, on polish website about adventure games.

Thank you for your congratulations Now I need to finish iPad version, then I start making a new game - I want to release a 3rd person perspective pixel art adventure, before the new year
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  #3464  
Old 06-20-2012, 07:27 AM
Pepper2427 Pepper2427 is offline
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Originally Posted by TheMoonwalls View Post
Thank you for clarification Eric! I didn't play this game myself, but I read about it long time ago, on polish website about adventure games.

Thank you for your congratulations Now I need to finish iPad version, then I start making a new game - I want to release a 3rd person perspective pixel art adventure, before the new year
Congratulations on the release of the final part. When will the iPad version be released?
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  #3465  
Old 06-20-2012, 07:30 AM
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TheMoonwalls TheMoonwalls is offline
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Congratulations on the release of the final part. When will the iPad version be released?
Thank you!

In two weeks max.
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  #3466  
Old 06-20-2012, 08:42 AM
PointOfLight PointOfLight is offline
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Originally Posted by TheMoonwalls View Post
Thank you for clarification Eric! I didn't play this game myself, but I read about it long time ago, on polish website about adventure games.

Thank you for your congratulations Now I need to finish iPad version, then I start making a new game - I want to release a 3rd person perspective pixel art adventure, before the new year
So basically a Sierra style game? That would be incredible! I've always wanted to make one of those myself.
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  #3467  
Old 06-20-2012, 09:31 AM
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TheMoonwalls TheMoonwalls is offline
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So basically a Sierra style game? That would be incredible! I've always wanted to make one of those myself.
Yeah, pretty much But I have my own design of interface, and graphics (still pixel art, but in a different way).
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  #3468  
Old 06-20-2012, 09:38 AM
PointOfLight PointOfLight is offline
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Yeah, pretty much But I have my own design of interface, and graphics (still pixel art, but in a different way).
Can't wait for that. If you ever want any input on where you're headed with it, you know how to contact me Of course, it's not like I'm the one that has experience making games
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  #3469  
Old 06-20-2012, 09:39 AM
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TheMoonwalls TheMoonwalls is offline
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Can't wait for that. If you ever want any input on where you're headed with it, you know how to contact me Of course, it's not like I'm the one that has experience making games
It will be great to get some help, from such experienced player
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  #3470  
Old 06-20-2012, 09:40 AM
PointOfLight PointOfLight is offline
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It will be great to get some help, from such experienced player
Those who can't make play, right
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