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Spelunk (Now Free)

05-11-2011, 09:15 AM
#1
Joined: May 2011
Posts: 2
Spelunk (Now Free)

Quote:
The spelunk cost we a lot of time and effort(eight months). But only a handful of people buy it. It is a disappointment to us... So we decided to free. we hope you will like this game, and thankful to you for all your assistance.
Itunes Link:http://itunes.apple.com/us/app/spelunk/id434409004?mt=8#

Ancient element village has five Books of Elements, which record the secrets of integration of things. One day, the Monster Gate in underground city struck village and robbed the Book of Elements to integrate powerful troops to conquer the world. While our brave collin will enter the underground cavern alone and recapture the Book of Elements to save the world.

Game Features:
In this game, there are underground cavern, ice cavern, fire cavern and other different kinds of scenes.

Perfect Synthesis System. All the props, equipments and weaponry are available through synthesis, players can excavate attribute ores in underground city and synthesize them into all kinds of props and powerful weaponry they need through compositor at random.

Mission System, through finishing missions to get more props.

Monster System, there are more than 20 kinds of monsters in the game. They have magic attack, physical attack and other skills.

Treasure Box System, the treasure box in game can increase your interest in digging.

Character System
, roles have fire, ice, poison, power, speed and other different attributes.

Item System, owing more than 50 kinds of props.










Last edited by gongyuan25; 05-11-2011 at 09:25 AM.
05-11-2011, 09:36 AM
#2
Joined: Oct 2010
Posts: 178
Looks kinda Maple Story to me!

- Beta Tester For: Zombie Chop, Sky Combat, Zombie Runaway, Disoriented, Chalk n' Talk, Multipods Escalation!, Air Penguin!, Soccer Superstars 2011, Zenonia 3, Baseball Super Start II, Skipping Stone, SWAT & ZOMBIES, Goal Battle, Pocket Hunter, Brave Code! And More To Come!

05-11-2011, 09:42 AM
#3
Joined: Feb 2010
Location: The Kᴉll Switch
Posts: 7,326
Only compatible with 4.3. That might be part of your problem. Why don't you at least drop the ios requirement to 4.2.

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DEVELOPERS I ADORE
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05-11-2011, 09:47 AM
#4
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,250
Quote:
Originally Posted by CygnetSeven View Post
Only compatible with 4.3. That might be part of your problem. Why don't you at least drop the ios requirement to 4.2.
Or even 4.1 in my case? Looks like something I'd like to try.
05-11-2011, 09:52 AM
#5
Joined: Nov 2009
Location: Germany
Posts: 6,454
Thanks for making this free. I was one of the buyers as the game was released.
There's already a thread about the game and I reviewed the game.
It has a lot potential and could be a great game, if there were no game breaking flaws.
On my 3GS, it crashed quite a lot at the first screen in game.
Also in the alchemy shop, there are some graphical glitches and errors. Compared items jump over the screen, get stuck and are not movable anymore and such things which seriously spoil the fun to play. A game in this state doesn't sell, it's that simple. Also, lower the iOS requirements to 3.x or at least 4.1. Many people can't use it otherwise and won't buy it.

Let me give you a few advices:

first of all, let the game stay free for another 2-3 days, then pull it from the AppStore.
Get rid of all these nasty bugs. Try to get help testing from the people here who downloaded the game for free. We have a lot helpful people here. Include me for help, I can make a list of the bugs I found. Fix everything as good as possible.

After that, re-submit your app.Then do some promotion, like contests, spread the word about your game over Twitter and Facebook. Make it as visible as possible. Every day, hundreds of apps are released in the store. You game just got drowned under all these apps. Make an introductory sale for 0.99$ for two/three days and announce this in the apps description. Make 1-2 gameplay videos, that's important! Give it also a more appealing and unique name, the game deserves it!

This might help to give you more success.



@ mods: can you please merge the threads?

Hi, you seemed to be lost on the Internets.
This is TouchArcade, where 2$ for a game is too much, 5$ is an outrage, and 10$ or more is putting sugar in their car tanks whilst killing puppies.

Last edited by Vovin; 05-11-2011 at 10:00 AM.
05-11-2011, 11:51 AM
#6
Joined: Nov 2009
Location: Germany
Posts: 6,454
Here's the main thread of the game.

Hi, you seemed to be lost on the Internets.
This is TouchArcade, where 2$ for a game is too much, 5$ is an outrage, and 10$ or more is putting sugar in their car tanks whilst killing puppies.
05-11-2011, 01:54 PM
#7
Also.

Maybe write a description that is readable for english Users. It really looks like "chinglish" if I may say so.
05-11-2011, 05:24 PM
#8
Joined: Feb 2011
Location: Singapore
Posts: 843
How is this game ?

Please support these indie developers for putting in so much effort and making what is known as a hidden gem .

ChaoticBox - Silverfish Cat in a Box Games - Red Conquest!

Last edited by STYJ; 05-11-2011 at 05:52 PM.
05-11-2011, 08:49 PM
#9
Joined: May 2011
Posts: 2
Quote:
Originally Posted by Vovin View Post
Thanks for making this free. I was one of the buyers as the game was released.
There's already a thread about the game and I reviewed the game.
It has a lot potential and could be a great game, if there were no game breaking flaws.
On my 3GS, it crashed quite a lot at the first screen in game.
Also in the alchemy shop, there are some graphical glitches and errors. Compared items jump over the screen, get stuck and are not movable anymore and such things which seriously spoil the fun to play. A game in this state doesn't sell, it's that simple. Also, lower the iOS requirements to 3.x or at least 4.1. Many people can't use it otherwise and won't buy it.

Let me give you a few advices:

first of all, let the game stay free for another 2-3 days, then pull it from the AppStore.
Get rid of all these nasty bugs. Try to get help testing from the people here who downloaded the game for free. We have a lot helpful people here. Include me for help, I can make a list of the bugs I found. Fix everything as good as possible.

After that, re-submit your app.Then do some promotion, like contests, spread the word about your game over Twitter and Facebook. Make it as visible as possible. Every day, hundreds of apps are released in the store. You game just got drowned under all these apps. Make an introductory sale for 0.99$ for two/three days and announce this in the apps description. Make 1-2 gameplay videos, that's important! Give it also a more appealing and unique name, the game deserves it!

This might help to give you more success.



@ mods: can you please merge the threads?
Thank you very much for your advise!!
05-12-2011, 05:54 AM
#10
Joined: Jan 2011
Location: NYC/CT...USA
Posts: 946
i bought this a day before it went free! I am ok with doing so but i wanna understand how to play this game more....i know you excavate elements and craft ....but im unsure exactly how to craft....it seems buggy when i do combine and craft...also i feel it should explain how to battle easier.....