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iPad: Lords at War RTS MMO

05-13-2011, 05:36 PM
#1
Joined: May 2011
Posts: 831
Lords at War RTS MMO

Lords At War is an empire building multiplayer online RTS game

I am developer for this game

In Lords At War you can choose your faction, build castles, weapons, train armies, attack, loot, and conquer.

The game is set in mythical World Of Midgard universe based on Norse mythology during medieval times.

You can establish a city, develop various technologies, build supporting structures to massive generate armies & resources to attack other players and other in-game opponents.

Lords At War is also about making friends, and being part of a guild. Together with other players you can make defense much stronger and crash your enemies easier.

Game launches on iTunes for iPad only late June 2011

Game is already done for game play. Now we just have to integrate game center and make some last minute bug fixes. After it is done we are submitting for review so I expect game to be live late June.

If you have any question or comments post them and I will answer



Here are a few screenshot:





























Last edited by Veraxon; 05-25-2011 at 08:26 AM.
05-16-2011, 12:15 PM
#2
Joined: May 2011
Posts: 831
UpdateL: 05-16-11 ==> Characters (town,army) will NOT reset starting from today. So if you play in beta you have a head start in the game.

05-16-2011, 01:11 PM
#3
Joined: May 2010
Location: Burlingame CA
Posts: 2,419
Quote:
Originally Posted by Veraxon View Post
UpdateL: 05-16-11 ==> Characters (town,army) will NOT reset starting from today. So if you play in beta you have a head start in the game.
There's a good way to get me not to play your game when it comes out.
05-17-2011, 03:37 PM
#4
Joined: May 2011
Posts: 831
This is final beta so it's practically finished game. Just need to iron bugs. You can think about it as full game just not launched yet.
05-17-2011, 03:40 PM
#5
Joined: May 2010
Location: Burlingame CA
Posts: 2,419
Quote:
Originally Posted by Veraxon View Post
This is final beta so it's practically finished game. Just need to iron bugs. You can think about it as full game just not launched yet.
But since I'm not going to play in the beta, you say I'm going to be at a disadvantage to all of the experienced players when it does come out. Just an arbitrary handicap, to people who already know the game better. No fun.
05-17-2011, 07:03 PM
#6
Joined: May 2011
Posts: 831
@DaviddesJ - I think I was not clear - no reset is only for facebook version. All on iPad start from ground up.
05-17-2011, 08:58 PM
#7
Joined: May 2010
Location: Burlingame CA
Posts: 2,419
So, the gameplay on iPad will be the same as Facebook, but iPad users won't be able to interact with Facebook users and vice versa?
05-18-2011, 04:14 AM
#8
Joined: Jan 2011
Posts: 25
This looks pretty interesting.
05-18-2011, 06:45 AM
#9
Joined: May 2011
Posts: 831
@DaviddesJ - yes, iPad and facebook version will be separated for technical reasons for at least a few months (maybe longer). After that we plan to combine them so it will be the same after that.
05-19-2011, 12:57 PM
#10
Joined: May 2011
Posts: 831
game is now live on facebook.