App description: Take Storm on a wonderful adventure in his magical teacup. Storm's brother Cloud has created an amazing dream-like world for you to explore! Solve puzzles, avoid pitfalls and beat the bad guys in this imaginative and unique platformer!

Press Quotes:
"Yes, Storm in a Teacup is completely adorable. But it's also a great little platformer." TouchArcade

"Its gorgeous, controls well and offers a good solid challenge...This one is a big deal." Gamezebo

"Storm in a Teacup mixes an excellent visual style with a smoothly flowing physics-driven platforming experience." All About The Games

Features:
Explore and discover 40 magical levels
Wonderful, rich, rewarding game-play with physics based puzzles
Amazingly detailed high-definition graphics
Game Center and Crystal enabled with 15 in-game achievements
Full retina display and multi-tasking support
One download supports all devices natively and all iOS's


Follow Cobra Mobile on Twitter @cobramobile

See Storm in a Teacup and other great Cobra games in action on YouTube at: youtube.com/cobimobi

Follow Cobra Mobile on Twitter at: twitter.com/cobramobile

ImNoSuperMan's comments:


Retina Screenshots
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iPad Screenshots:
(click to enlarge)







Mac version: http://forums.toucharcade.com/showthread.php?t=94625
05-20-2011, 07:50 AM
#71
Game Impressions

When I saw the trailer, I thought it was a mouse in the teacup, his ears streaming out behind him. That's about the only way this could be more charming.

Lovely game, fun and forgiving. I really like the emphasis on exploration rather than on twitch reactions and dying. (Though I'm still doing some of that!)

As for the jump in level three, I found it easiest to wait until one chompy head was near the platform I was on, boost, and then boost again to avoid the second chompy head as it swung around.

Cheers.
05-20-2011, 09:56 AM
#72
oh, they inserted so wonderful a world just into a teapot
how would that be?
ummm, collect into my wishlist

05-21-2011, 01:56 PM
#73
Joined: Apr 2011
Location: New York
Posts: 44
Quote:
Originally Posted by Georgina View Post
When I saw the trailer, I thought it was a mouse in the teacup, his ears streaming out behind him. That's about the only way this could be more charming.

Lovely game, fun and forgiving. I really like the emphasis on exploration rather than on twitch reactions and dying. (Though I'm still doing some of that!)

As for the jump in level three, I found it easiest to wait until one chompy head was near the platform I was on, boost, and then boost again to avoid the second chompy head as it swung around.

Cheers.
Thanks for the help on Level 3!

Loving this game. Got a Kirby/Little Big Planet vibe rolled into one. And at such a price it's a steal.

Gamecenter ID: Gibberous Crumb

Currently playing: Phoenix HD, Golden Axe, Dark Meadow
05-21-2011, 04:49 PM
#74
Joined: Dec 2008
Location: Salem, Massachusetts, USA
Posts: 10,914
This is my now my favorite platformer on iOS and one of the most memorable and entertaining I've played on any platform. The controls and jumping mechanic are spot on and fun to use, and the level design is simply lovely -- both in term of graphics and playability. For me it plays like a less sadistic (and hence more fun) version of Super Meat Boy. Kudos to Cobra Mobile for putting out such a quality title. I hope that they make more levels available in the future -- I'd gladly pay for them.
05-21-2011, 05:15 PM
#75
Great game but I cant get passed level 25. Its seems impossible I tried everything those damn round things(cookies maybe) keep on coming. Ill keep trying YEA I finally beat it. Im on level 31 now. level 30 is so frickin awesome. Its my favoritest level of all time out of any game ive ever played.

Last edited by ak47killa; 05-21-2011 at 06:07 PM.
05-21-2011, 07:55 PM
#76
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,157
Color me confused but does the game have some randomized survival level in addition to the scripted levels? If so can these Survival levels be accessed right off or do you need to complete the game first?

Tim "Lord Gek" Jordan, Game Consultant
OpenFeint, Plus+, & Twitter: LordGek
GameCenter, Crystal, & iTunes: Lord Gek
My iTunes Reviews
05-21-2011, 08:14 PM
#77
Quote:
Originally Posted by LordGek View Post
Color me confused but does the game have some randomized survival level in addition to the scripted levels? If so can these Survival levels be accessed right off or do you need to complete the game first?
They are not randomized -they have a set of survival levels. I got a notice that survival was unlocked after completing level 5 of the regular levels. I continued playing up to level 25 on the regular game and then turned to survival - and so far I have 5 survival levels showing although I can only access the first 3, so I guess maybe every 10 levels a new survival level opens up.

GameCenter ID : oldestgamer
05-21-2011, 08:19 PM
#78
@Cobra Mobile - another hit!

One of the best platformers of all time, and all consoles for the casual crowd! I completey agree with squarezero's opinions.


My only teeny request... I am noticing my left wrist is getting sore, and I think it is the arrow placement on the iPad - could those be configurable placement? I had to put the game down today, because of the soreness - this has never happened to me before. I think it is off for me, just a little - not so much that it is a pain right off, but I played for a couple of hours, and it was sore afterwards... Anyways, just food for thought, I still love it, and am recommending it to people as a must have platformer. Your level designs are so clever, and varied. Great job, and I hope this takes over top spot from Angry Birds!

GameCenter ID : oldestgamer
05-21-2011, 08:52 PM
#79
I cannot believe what I am reading here..

best platformer of all time? Are you ****ing kidding me??

The levels take an average 30 seconds to complete. There are 40 levels. 40 x 30 = 1200 seconds / 60 = 20 minutes of gameplay (+10 minutes for the harder levels)

a louzy 30 minutes of gameplay, that's it. (the survival mode sucks so I'm not even counting that one)

Then the story.. what am I playing?? what kind of world is this?? Why is the framerate so slow??

You guys are way.. and I mean.. WAY too fast satisfied

*edit* it looks like some friends of the dev shit their comments here. Best levels ever.. pff my ass

Last edited by Prozak; 05-21-2011 at 08:57 PM.
05-21-2011, 09:00 PM
#80
Difference of opinion is an awesome thing.

Also it definitely takes me longer than 30 seconds to beat some of the levels. If you're not trying to get all the sugar cubes or stickers then it will be much quicker of course. Or maybe I'm just not very good at these types of games.

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