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iPhone: Pinball:Casino Madness--Anyone Try It?

04-14-2009, 01:03 AM
#1
Joined: Jul 2008
Posts: 1,467
Pinball:Casino Madness--Anyone Try It?

Another pinball game just came out. More of a traditional-looking pinball game, as opposed to a Freeballin' type game.
Has anyone tried it yet? The graphics look nice...

Pinball: Casino Madness

Last edited by NotYou; 04-14-2009 at 01:11 AM.
04-14-2009, 01:10 AM
#2
Joined: Sep 2008
Location: Colorado
Posts: 2,654
I think Wild West Pinball set the bar pretty high for traditional style pinball games. If Wild West hadn't come out a week or so ago, I would probably give this a shot.

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04-14-2009, 01:23 AM
#3
Joined: Jan 2009
Posts: 1,363
Looks interesting, downloading now.
04-14-2009, 02:19 AM
#4
Joined: Jan 2009
Posts: 1,363
I think this pinball game is ok. So it has one table to play on. There are plenty of things on the table to interact with. The graphics are nice. And I like the music . But the physics aren't NEARLY as good as WWP. Yes the game has multiball. At $1.99 I guess you should have a look if you like pinball but I don't see this replacing WWP or Freeballin' for me right now.
04-14-2009, 04:25 AM
#5
Joined: Dec 2008
Location: Vienna, Austria
Posts: 4,432
There seems something with the physics not to be okay. I've tried it for 15 min now: Rebooted iPhone 3G (no jailbreak, newest official OS). At first it runs fine for some seconds and then it is getting sluggish, some kind of unwanted TV slow motion. They should fix that. The physics have to be perfect at pinball games. Otherwise it seems to be an interesting table with lots of combinations, targets, casino style etc. No online scores. Five flippers. The game fx sound is mono but nice.

Sorry have to exit now for work...

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04-14-2009, 02:50 PM
#6
Joined: Dec 2008
Location: Vienna, Austria
Posts: 4,432
Back from job. Tried it some further minutes.

Almost unplayable as a pinball simulator when the ball reacts like a balloon in the air (not always but sometimes esp in the lower part of the table). I know there are some "flat" real-world tables (normally the playfield is inclined upward from three to seven degrees, current convention is six and a half degrees) or "weak" (worn out) ones and there may be even (electro)magnets inside to influence the ball's way but such a behaviour I've never watched. The worst physics of all iDevices-PBs so far what is amazing because the developer highlights in iTunes "a realistic emulator" and something like a "Box2D physics engine". Maybe (hopefully) the engine is just bad adjusted or it's a memory/ressources usage problem.

Another thing: The touchscreen areas where you can trigger the flippers are too limited. Please have a look at the screenshot in the attachment. The areas are marked. I often missed them. This is better solved in all other pinball games too. (In the background of the image you can see both lower flippers btw).

The other screenshot shows the options screen. You can choose the color of LEDs!

Great pity! As said before, it seems to be a very interesting table, exclusive for iDevices (at least I have never seen it before; anyone?), nice theme with some built-in casino games, heavy and very pretty use of the dot-matrix LED displays, lots of flippers, good sound, very good music (electronic techno dance), delicious old-fashioned way of the upmost (very standard!) light- and lane-sequence with an extra flipper and "ideal" bumpers (multiplier, I love that, you can switch the lights sequence with the flipper and stay for minutes here if you are skilled enough; ball(s) physics are working fine here) and obviously a hole bunch of new ideas like a never seen animated slot-view of the Jackpot display (wheels simulation) or the rare and very exciting multiball.

No 3D-elements. Clean, polished graphics but not overwhelming. Good effects of the dozens of blinking lamps. Table nice shaped and not overloaded. Permanent strictly scrolling (no smart zoom and panning like Wild West Pinball), only landscape view. Casino Madness reminds of a typical computer pinball game of 1985-1995 (except the music what is more modern). Could be a platformer but obviously it's quite new (or it is a platformer but was never published before for some reason).

When the physics not get fixed, it stays not recommended. Buy it only if you don't care about real and basic simulator features or wait until it's free. Or just enjoy the music or the multiplier lanes at the top and regret what that table could be. Maybe I am too harsh, but this I would not call a pinball simulator especially when you've got used to much better ones.

Edit: The physics got fixed in the meantime and the buttons are larger--Casino Madness is recommended now. Have a look at the next page of this thread.
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Last edited by Habakuk; 05-18-2009 at 06:23 AM. Reason: Added informations
04-15-2009, 03:55 PM
#7
Joined: Jul 2008
Posts: 1,467
Thanks for the detailed review, Habakuk. I appreciate your opinion, as I was undecided as to whether to buy the game or not. I like Freeballin' and Wild West Pinball, and was hoping to add this to my collection of virtual pinball machines. I hope the dev addresses some of the problems you have identified...
04-16-2009, 02:56 AM
#8
Joined: Nov 2008
Posts: 574
Sucks for this pinball game. Really BAD TIMING for the producer to put out a pinball game now. It doesn't look very interesting compared to the others. With WWP covering the realistic pinball front and freeballin covering the fantasy pinball side, its hard to see this game surviving against such tough competition.
04-16-2009, 03:50 AM
#9
Joined: Jan 2009
Location: San Francisco
Posts: 1,296
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I know this isn't quite on topic, but can anyone say how good Zen Pinball is? Any version? Thanks.
04-16-2009, 06:16 AM
#10
Joined: Dec 2008
Posts: 573
Quote:
Originally Posted by russiaone View Post
I know this isn't quite on topic, but can anyone say how good Zen Pinball is? Any version? Thanks.
I prefer Wild West for realistic play, and Freeballin or Dreams for arcade play. The two zen tables kinda fall between the cracks for me and won't be on my iDevice much longer.

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