App description: You may have played other TD games but get ready to play THE TOWER DEFENSE!

In search of resources that are no longer provided on Earth, you followed a probe released by humans years ago in hopes of discovering an alternative planet. Take command of towers with special weapons to hold your defense against endless waves of enemies on the hostile alien planet.

Tower Defense: Lost Earth takes classic defense games to a whole new world.

- This version is for iPhone/iPod touch only.
Universal version(Tower Defense HD) also available!

- This game supports English, français, Deutsch, and

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NOTICE

Tower Defense comes with new Powerup items
- Extra Lives
- Multiple uses of Special weapons
- Bonus resources
- Boost to Tower Power

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FEATURES

-40 campaign and 7 Challenge maps
-4 different game play modes
-9 Towers
-10 Enemy units
-4 Special Weapons
-5 Different World Themes (Mountains, Desert, Ice, Crater, Lava)

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CRITICS' QUOTES

" It will give tower defense nuts a deep and nicely packaged experience" - Touch Arcade

" All-in, Tower Defense: Lost Earth provides a sizeable package for anyone interested in tower defence games" - Pocket Gamer (SILVER AWARD Winner)

" Perfected the tower defense formula" - Apple'N'Apps

" Tower Defense: Lost Earth HD doesnt revolutionize the genre, but instead it shows what the new standard to beat is." - TouchGen

" its probably the best new TD game thats available right now" - Shockarcde

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com2us's comments:



Tower Defense lite is out on the Appstore!!
Check the "Developer VS The people" contest that we have prepared for its release and comment on this thread.


**One more thing!**

Enjoy playing "Tower Defense lite" and leave a comment what you think about the game (on this thread). Ten winners will be selected in random drawings and prizes are promocodes for Tower Defense: Lost Earth (Universal)


Download link
Tower Defense Lite (Free)

Tower Defense®: Lost Earth, $2.99

Tower Defense®: Lost Earth, $4.99 (Universal)







HD Universal Version: http://forums.toucharcade.com/showthread.php?t=95324
05-25-2011, 05:23 AM
#2
Joined: Dec 2010
Location: Long Island, NY
Posts: 233
This game looks nice but Com2Us games always crash on my iPod =^\

*signature for rent*

05-25-2011, 05:29 AM
#3
Looks nice but does it bring anything new to the genre

Gamecentre- howlingwolf70, Open Feint -howlingwolfuk
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Currently playing - Bumpy Road,Dofus Battles,Zenonia 3,Paladog,Nuts!
05-25-2011, 05:52 AM
#4
My main question is do monsters follow a pre-established path with spaces to place towers along it or are you free to place your towers anywhere and create the path with them?
05-25-2011, 06:00 AM
#5
Quote:
Originally Posted by Ickon View Post
My main question is do monsters follow a pre-established path with spaces to place towers along it or are you free to place your towers anywhere and create the path with them?
Monster run in free path. ANd there is indicator to show you what is the shortest path. If you put the tower to block the path, a new path will generate.

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05-25-2011, 06:18 AM
#6
Quote:
Originally Posted by Ickon View Post
My main question is do monsters follow a pre-established path with spaces to place towers along it or are you free to place your towers anywhere and create the path with them?
Quote:
Originally Posted by rogerchiu View Post
Monster run in free path. ANd there is indicator to show you what is the shortest path. If you put the tower to block the path, a new path will generate.
Actually, monsters follow a fixed path. I've previewed the game for about the first half, all the levels were like that. Dunno if later levels are different. However, there are challenge maps which are more open and require mazing.

Anyway it's probably good that I didn't finish the game during the preview, now I can buy this and play it in full.

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05-25-2011, 06:21 AM
#7
Quote:
Originally Posted by rogerchiu View Post
Monster run in free path. ANd there is indicator to show you what is the shortest path. If you put the tower to block the path, a new path will generate.
That's handy

Playing: Pocket Mine 2, Terra Battle
Waiting:Last Class Heroes, Chaos Rings 3, Starships
GameCenter: StriveMind
05-25-2011, 08:16 AM
#8
Quote:
Originally Posted by Howlingwolf View Post
Looks nice but does it bring anything new to the genre
Personally, I don't mind if a TD game doesn't bring anything new, as long as it's polished and fun to play. I don't think we're going to be seeing tons of innovation in the TD genre as it's just not a very deep genre in the first place. But improve on the existing stuff and maybe combine the best elements from other TD games, and that's enough to satisfy me. Though, I'm a bit hesistant to go supporting Com2US on release day due to the whole "tower defense" trademark fiasco.
05-25-2011, 09:36 AM
#9
Joined: Mar 2010
Location: Washington D.C.
Posts: 3,138
The best TD I've played is Sentinel 3. Any beta testers know how this matches up from your (albeit) limited experience with Lost Earth?

"@ColeDaddy - My wallet hates you. That is all."
Drummerboycroy
05-25-2011, 09:50 AM
#10
Quote:
Originally Posted by Ickon View Post
My main question is do monsters follow a pre-established path with spaces to place towers along it or are you free to place your towers anywhere and create the path with them?
Quote:
Originally Posted by ColeDaddy View Post
The best TD I've played is Sentinel 3. Any beta testers know how this matches up from your (albeit) limited experience with Lost Earth?
I had beta tested both S3 and TDLE. They are different.
If you tried the NEW (non-release) maps in S3, you will have love S3 more.

For me, I love S3 more. TDLE also very nice. I love TDLE will show the updated enemies path. The enemies IN/OUT point is much clear than S3.

Beta Tested: 34 apps and games.
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