Hey, guys and gals, I'm the developer of Puzzlewood Quests, a brain-training RPG. I recently converted the game from Freemium (ads + IAP) to Paid ($1.99), and I wanted to share the reasoning behind that, as some folks have found it interesting.
Originally, I had planned on Puzzlewood Quests being completely free forever, and I would make money off the In-App Purchases of gold, characters, and puzzle packs. After 8 months of trying that, it just didn't provide enough income, so I decided to try something different.
The new version has been retooled to be a much more satisfying game experience. There is no IAP. (I never liked it anyway.) The magical items are much more reasonably priced now, so there is no need to buy gold. All the characters are unlocked, so everyone can enjoy Lilian’s storyline from the start. All the puzzles are unlocked, so you have every one of the 16 game types available. Each enemy gives you more xp, so you level quicker with less grinding. And there are no ads. (I
really didn't like the ads.)
I have removed the free version from the app stores. If you’ve already made In-App Purchases in the free version, don’t worry — you can keep that version, but it won’t show up in the store for new players. They will now only see the premium version.
Overall, I think this is a fantastic update, and it’s how the game should have been. I’m calling it Puzzlewood Quests Premium Edition, and it's available for $1.99 on the App Store and Google Play.
App Store:
https://itunes.apple.com/us/app/puzzlewood-quests-premium/id1071308959?mt=8
Google Play:
https://play.google.com/store/apps/d...dpremium&hl=en
Thanks,
Dave Haynes
https://twitter.com/downcastsystems