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  • Publisher: CAPCOM
  • Genre: Adventure
  • Device: iPhone
  • Size: 73.6 MB
  • Version: 1.03.01
  • Price: $4.99
  • Average User Rating: 3.5 (4)
App description: Important Notice:
Functionality is not guaranteed on devices that are updated to iOS 8.

Simple but Deep Gameplay!!
This is Dynamic Hunting!!
Experience Dynamic Monster battles with simple touch screen controls!

"Monster Hunter Dynamic Hunting Requirements"
Required Devices: iPhone 3GS / iPhone 4, 4S / iPod touch 3rd Gen (model no. A1318) / iPod touch 4th Gen
¦Model no. can be found on the back of your devices.
This title does not support no. A1288 as it is 2nd Gen.
¦Performance on iPad and iPad 2 are not guaranteed.

Game Features
*Simple touch control
Drag to (MOVE), Tap to (ATTACK), Flick to (SLASH ATTACK).
Use two fingers to EVADE and GUARD.
Use (EVADE) and (GUARD) quickly to counter attack the Monster!

*1 on 1 against a Massively Huge Monster!
You take the role of a (HUNTER) in a fantasy environment to Hunt down vicious Monsters within the given time limit.
Watch out for Monsters (DANGER) attacks! You must evade them quickly!

*Customize your Weapons and Armor!
After each completed quest, you can acquire materials from the slain Monster. Using these materials, you can customize your weapons and armor.

You can also make new weapons from the materials.
The sum of weapons that are categorized as "SWORD & SHIELD", "GREAT SWORD", "DUAL SWORDS", "HAMMER"and "LANCE", is over 100 or more weapons.

*Co-Operative Play via Bluetooth
Using Bluetooth, up to two players can play together.
If one player fails the quest, but the other player completes the quest, both players will receive all materials collected during the quest.

Monster Hunter Dynamic Hunting supports the following Game Center features:
*Leaderboard
*Achievement

Monster Hunter Dynamic Hunting is custom designed for the iPhone so that everyone can enjoy the new experience of Hunting.
Please note that the game features are different from the console versions of the Monster Hunter series.

Follow us on Twitter: http://twitter.com/icapcom
==========================
Check out other awesome games from Capcom:
Street Fighter IV, Devil May Cry 4 refrain, Dead Rising Mobile and more!

ImNoSuperMan's comments:


Retina Screenshots
(click to enlarge)










Simple but Deep!!
This is Dynamic Hunting!!
Experience Dynamic “Monster” battle by simple screen touch!

**Please Note**
“Monster Hunter Dynamic Hunting” will only run on iPhone 3GS / iPhone 4, iPod touch 3rd Gen or more with minimum iOS 4.1 or better.
Performance on iPad and iPad 2 are not guaranteed.

【Game Feature】
*Simple touch control
Drag to “MOVE”, Tap to “ATTACK”, Flick to “SLASH ATTACK”.
Using two fingers to do EVADE and GUARD.
Using “EVADE” and “GUARD” quickly to counter attack the Monster!

*1 on 1 against Massively Huge Monster!
Player takes the role of a “Hunter” in a fantasy environment to Hunt down vicious Monster. Object of the game is to hunt down Monster in the given time limit.
Which out for Monster’s “DANGER” attack, evade quickly!

* Customize your Weapons and Armor!
After each quest completed player can acquire materials from the Monster. Using material player can customize your weapons and armor.

There will be 3 types of weapons (“SWORD and SHIELD”, “GREAT SWORD”, “DUAL SWORD”) to choose from.
Player can customize 40 different types of weapons and 13 different types of armors.

*Co-Operative Play via Bluetooth
Using Bluetooth, player can play up to two people.
If one player fail the quest but another player completed the quest both of the players can received quest materials.

※”Monster Hunter Dynamic Hunting” supports Game Center.
*Leaderboard
*Achievement

※”Monster Hunter Dynamic Hunting” is designed so that everyone can enjoy the new experience of Hunting specially designed for iPhone.
Please note that game feature is different from CS version of “Monster Hunter” series.

Follow us on Twitter: http://twitter.com/icapcom
==========================
Check out other awesome games from Capcom:
Street Fighter IV, Devil May Cry 4 refrain, Dead Rising Mobile and more!


TA Forst Impressions: http://toucharcade.com/2011/05/31/mo...e-impressions/

05-31-2011, 05:48 AM
#2
Is this open world or more like Infinity Blade ?

Gamecentre- howlingwolf70, Open Feint -howlingwolfuk
Plus+ - howlingwolf. Crystal - syclone

Currently playing - Bumpy Road,Dofus Battles,Zenonia 3,Paladog,Nuts!

05-31-2011, 05:52 AM
#3
Quote:
Originally Posted by Howlingwolf View Post
Is this open world or more like Infinity Blade ?
From a previous toucharcade video it showed that this was a mission based encounter with bosses.
05-31-2011, 06:12 AM
#4
I think I already read the preview that said it will be more like Infinity Blade kinda simple hack and slash. Although the armor and weapon customization go deeper than infinity blade.

Dont expect a full on monster hunter experience like the PSP.
05-31-2011, 06:19 AM
#5
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Omg instabuy for me
05-31-2011, 06:24 AM
#6
So soon? I guess they won't be polishing it up much from the videos we saw. :/
05-31-2011, 06:31 AM
#7
I'll probably wait on this one until we can get a better look at some of the other details. Like how are weapons acquired? Do you just get them randomly as rewards, or is their a proper crafting system like Monster Hunter is so famous for?

Social Games: Pocket Mine 2, Terra Battle, FF Record Keeper, PAD
GameCenter: StriveMind
05-31-2011, 06:32 AM
#8
To be fair to Capcom, they ARE good with periodic updates to releases- i mean, Street Fighter 4 got at least three major updates, and brought the character roster up to 14, from the original 8, and Resident Evil 4, which was a total shambles on release, was updated to include a lot more content, and currently stands vastly improved.

In this case, i hope it will be the same- we definitely need more weapons- where are the hammer, Lance, Hunting horn etc?

Also, i think those used to MH will want an option to remove things like the 'danger' sign etc.- a big part of the original was learning the subtleties of how the monsters moved, to be able to read their attacks- this is completely lost if the game has a big prompt to tell you.
05-31-2011, 06:45 AM
#9
Joined: Jan 2010
Location: United Kingdom
Posts: 876
Can anyone confirm this works on iPad/iPad 2?

It says in the description that it could have problems.
05-31-2011, 06:51 AM
#10
Going on the video above, controls looked absolutely horrible.