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  #1  
Old 05-31-2011, 05:41 AM
ImNoSuperMan ImNoSuperMan is offline
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Posts: 10,515
Default MONSTER HUNTER Dynamic Hunting - (by CAPCOM) [v1.01 - new game mode "REAL HUNT"]


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Simple but Deep!!
This is Dynamic Hunting!!
Experience Dynamic “Monster” battle by simple screen touch!

**Please Note**
“Monster Hunter Dynamic Hunting” will only run on iPhone 3GS / iPhone 4, iPod touch 3rd Gen or more with minimum iOS 4.1 or better.
Performance on iPad and iPad 2 are not guaranteed.

【Game Feature】
*Simple touch control
Drag to “MOVE”, Tap to “ATTACK”, Flick to “SLASH ATTACK”.
Using two fingers to do EVADE and GUARD.
Using “EVADE” and “GUARD” quickly to counter attack the Monster!

*1 on 1 against Massively Huge Monster!
Player takes the role of a “Hunter” in a fantasy environment to Hunt down vicious Monster. Object of the game is to hunt down Monster in the given time limit.
Which out for Monster’s “DANGER” attack, evade quickly!

* Customize your Weapons and Armor!
After each quest completed player can acquire materials from the Monster. Using material player can customize your weapons and armor.

There will be 3 types of weapons (“SWORD and SHIELD”, “GREAT SWORD”, “DUAL SWORD”) to choose from.
Player can customize 40 different types of weapons and 13 different types of armors.

*Co-Operative Play via Bluetooth
Using Bluetooth, player can play up to two people.
If one player fail the quest but another player completed the quest both of the players can received quest materials.

※”Monster Hunter Dynamic Hunting” supports Game Center.
*Leaderboard
*Achievement

※”Monster Hunter Dynamic Hunting” is designed so that everyone can enjoy the new experience of Hunting specially designed for iPhone.
Please note that game feature is different from CS version of “Monster Hunter” series.

Follow us on Twitter: http://twitter.com/icapcom
==========================
Check out other awesome games from Capcom:
Street Fighter IV, Devil May Cry 4 refrain, Dead Rising Mobile and more!



TA Forst Impressions: http://toucharcade.com/2011/05/31/mo...e-impressions/


Last edited by ImNoSuperMan; 06-01-2011 at 12:39 AM..
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  #2  
Old 05-31-2011, 05:48 AM
Howlingwolf Howlingwolf is offline
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Is this open world or more like Infinity Blade ?
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  #3  
Old 05-31-2011, 05:52 AM
gunxsword gunxsword is offline
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Location: Sydney
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Quote:
Originally Posted by Howlingwolf View Post
Is this open world or more like Infinity Blade ?
From a previous toucharcade video it showed that this was a mission based encounter with bosses.
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  #4  
Old 05-31-2011, 06:12 AM
h1976 h1976 is offline
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I think I already read the preview that said it will be more like Infinity Blade kinda simple hack and slash. Although the armor and weapon customization go deeper than infinity blade.

Dont expect a full on monster hunter experience like the PSP.
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  #5  
Old 05-31-2011, 06:19 AM
oooooomonkey oooooomonkey is offline
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Omg instabuy for me
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  #6  
Old 05-31-2011, 06:24 AM
gwet17 gwet17 is offline
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Posts: 1,638
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So soon? I guess they won't be polishing it up much from the videos we saw. :/
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  #7  
Old 05-31-2011, 06:31 AM
strivemind strivemind is offline
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Location: Ottawa, Canada
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I'll probably wait on this one until we can get a better look at some of the other details. Like how are weapons acquired? Do you just get them randomly as rewards, or is their a proper crafting system like Monster Hunter is so famous for?
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  #8  
Old 05-31-2011, 06:32 AM
DusT_HounD DusT_HounD is offline
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To be fair to Capcom, they ARE good with periodic updates to releases- i mean, Street Fighter 4 got at least three major updates, and brought the character roster up to 14, from the original 8, and Resident Evil 4, which was a total shambles on release, was updated to include a lot more content, and currently stands vastly improved.

In this case, i hope it will be the same- we definitely need more weapons- where are the hammer, Lance, Hunting horn etc?

Also, i think those used to MH will want an option to remove things like the 'danger' sign etc.- a big part of the original was learning the subtleties of how the monsters moved, to be able to read their attacks- this is completely lost if the game has a big prompt to tell you.
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  #9  
Old 05-31-2011, 06:45 AM
TotallyImba TotallyImba is offline
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iPhone 5, iOS 5.x
 
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Location: United Kingdom
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Can anyone confirm this works on iPad/iPad 2?

It says in the description that it could have problems.
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  #10  
Old 05-31-2011, 06:51 AM
Gabrien Gabrien is offline
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iPad 2, iOS 5.x
 
Join Date: Nov 2009
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Going on the video above, controls looked absolutely horrible.
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