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  #1151  
Old 05-08-2012, 01:01 PM
wermy wermy is offline
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Vertex Blaster now supports iCade: http://itunes.apple.com/us/app/vertex-blaster/id453873865?mt=8

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  #1152  
Old 05-09-2012, 12:10 AM
Adams Immersive Adams Immersive is offline
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Quote:
Originally Posted by wermy View Post
Cool, thanks. That was on my to-get already... and it just moved to the top!
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  #1153  
Old 05-09-2012, 03:47 AM
yellowknife yellowknife is offline
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Default SpellSword on iCade is broken

SpellSword just had an update, but iCade controls still don't work. Directions and jump do not release. You end up constantly moving and jumping like a leprechaun without being able to stop (until you re-enable touch controls).

Frustratingly, it's a really good game apart from this and just hit top 50 I think.

There is another update planned soon. I have seen no mention of iCade being planned for a fix though. I think the best way to give feedback is to post a comment at http://www.facebook.com/pages/Everpl...90621477658289

I would let them know of iCade problems, but don't have a Facebook account.
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  #1154  
Old 05-09-2012, 03:49 AM
MJFox MJFox is offline
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@yellowknife: do you have the keyboard set to american/english layout?

greetings

MJFox
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  #1155  
Old 05-09-2012, 11:23 AM
SKELETOR68 SKELETOR68 is offline
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Quote:
Originally Posted by wermy View Post
Just got because of iCade support and love it.
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  #1156  
Old 05-09-2012, 06:03 PM
yellowknife yellowknife is offline
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Quote:
Originally Posted by MJFox View Post
@yellowknife: do you have the keyboard set to american/english layout?
Yes I do and I have over 20 iCade enabled games that have no problems.

Anyone got SpellSword properly working with iCade?
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  #1157  
Old 05-09-2012, 07:12 PM
Brokendemo Brokendemo is offline
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Quote:
Originally Posted by yellowknife View Post
Yes I do and I have over 20 iCade enabled games that have no problems.

Anyone got SpellSword properly working with iCade?
Not me, and my iCade is flawless with every other game I use it on. There really does seem to be a problem with the programming. I feel like I read somewhere that programming for the icade involves both a cue for a button being pressed and for the button being released, it seems like they just left the second part out. I really do wish they would address it though, this is maybe the third time I bought a game only for icade comparability only to have it not work. And then they never fix it! It would be an awesome icade game if they could figure it out.
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  #1158  
Old 05-09-2012, 09:08 PM
yellowknife yellowknife is offline
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Quote:
Originally Posted by Brokendemo View Post
There really does seem to be a problem with the programming. I feel like I read somewhere that programming for the icade involves both a cue for a button being pressed and for the button being released, it seems like they just left the second part out.
I have reported problem in official SpellSword thread in TouchArcade forums. Everplay are well engaged in thread so they are very likely to read my post. Feel free to post there yourself so they know my experience isn't an anomaly.

Edit: Here is the SpellSword thread URL: http://forums.toucharcade.com/showthread.php?t=132193

Last edited by yellowknife; 05-09-2012 at 10:06 PM.. Reason: Adding URL
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  #1159  
Old 05-11-2012, 05:14 PM
Adams Immersive Adams Immersive is offline
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At least 4 OrangePixel iCade games are on sale for a buck at the moment. I just grabbed Neoteria; the others are more or less platformers.
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  #1160  
Old 05-11-2012, 07:26 PM
initials initials is offline
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Super Lemonade Factory has support for iCade and iControlPad (firmware v2.0 and v2.1a).

Would love to hear any feedback from people who have an iCade on how it works because I did all the dev work with an iControlPad. Apparently they are exactly the same hardware. No one has had any problems yet, so if you've tried it, let me know.
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