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Customization via photo library

06-09-2011, 07:08 AM
#1
Joined: Mar 2009
Location: Singapore
Posts: 1,770
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Customization via photo library

How many of you guys would use this feature if implemented in a game? Choose a photo from your photo library and use it for an enemy/character? Such as the one in Spore.
06-09-2011, 07:14 AM
#2
Joined: Jun 2009
Location: London, UK
Posts: 3,741
For me, it would completely depend on how well it works. Are we talking about 2D characters or wrapping it around a 3D model? Can we resize and rotate the photo when we select it? Would there be a loss in image quality?

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06-09-2011, 08:15 AM
#3
Joined: Mar 2009
Location: Singapore
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Quote:
Originally Posted by MidianGTX View Post
For me, it would completely depend on how well it works. Are we talking about 2D characters or wrapping it around a 3D model? Can we resize and rotate the photo when we select it? Would there be a loss in image quality?
2D characters. Resize and rotate - definitely. Loss in image quality wouldn't really be our decision, but we wouldn't reduce the quality purposely.
06-09-2011, 08:48 AM
#4
Joined: Jun 2009
Location: London, UK
Posts: 3,741
I suppose it would also depend on the game, but I'm sure you don't want to give too much away yet

In most cases, yeah, I think it would be fun. Especially if the enemy/character variety was good enough for us to do something like Sketch Nation where we could draw enemy designs, take a photo then use it in the game.

  /l、
゙(゚、 。 7 ノ
 l、゙ ~ヽ
 じしf_, )ノ