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App description: Welcome to a strange world under the control of a eccentric monarch *** UNTIL NOW *** . something very strange has happened and the responsibility of fixing things has fallen on YOU!


"Like any good puzzle game, it forces players to think differently and will probably have them pondering the solution to a particularly tough stage even while they arent playing."
-148apps.com


++ Take control of one or all of the unique characters and make use of their special abilities to find your way and solve problems!
++ Use your head and your reflexes!
++ Enjoy the humor!
++ Cope with the rule of an odd monarch!
++ Take in breathtaking somewhat retro visuals!

[[[ There is more then one way out and each requires you to use your head ]]]

AchooBoxes was originally conceived during the LudumDare 48hr game jam #19 in December 2010 since the competition ended AchooBoxes has been refined and retouched countless times if your interested in seeing the game at it's various stages of development please check out my development blog at http://anth0nyl.tumblr.com for more information on LudumDare please visit http://www.ludumdare.com/compo/



Thanks,
Anthony

** Found a bug? please report it to the contact email on this page! **

AnthonyL's comments:
iTunes URL: http://itunes.apple.com/us/app/achooboxes/id441426442?mt=8

Welcome to a strange world under the control of a eccentric monarch *** UNTIL NOW *** . something very strange has happened and the responsibility of fixing things has fallen on YOU!

++ Take control of one or all of the unique characters and make use of their special abilities to find your way and solve problems!
++ Use your head and your reflexes!
++ Enjoy the humor!
++ Cope with the rule of an odd monarch!
++ Take in breathtaking somewhat retro visuals!

[[[ There is more then one way out and each requires you to use your head ]]]

AchooBoxes was originally conceived during the LudumDare 48hr game jam #19 in December 2010 since the competition ended AchooBoxes has been refined and retouched countless times if your interested in seeing the game at it's various stages of development please check out my development blog at http://anth0nyl.tumblr.com for more information on LudumDare please visit http://www.ludumdare.com/compo/

music by: Ashley Woodruff







Thanks,
Anthony
06-09-2011, 04:46 PM
#2
Joined: Jun 2010
Location: a[V-O-I-D]
Posts: 14,104
Send a message via MSN to syntheticvoid
I'm only a couple levels in... but so far I'm liking it quite a bit. My only complaint is that the buttons are a tad small, and a tad high up on the screen...

Moving them a little lower, and making the area where they're active while touching (like letting you move forward while pushing down on half the right arrow... or something...) bigger, would make this game a LOT better gameplay wise.

**edit**


k maybe two complaints... but this one's not that bad...

The text at the beginning of the levels... it would be nice if it only popped up the first time you played the level. Like if you die, or just restart, it would be nice if the text didn't pop back up.

Other than that... I look forward to what you're going to do with this game in future updates! =oD

06-09-2011, 04:59 PM
#3
Joined: Mar 2010
Location: Chicago, IL
Posts: 137
Send a message via Skype™ to AnthonyL
Thanks for the feedback; I'll probably scale up the buttons a tad and update the text to be more pleasant

I should have a new update ready in a week or two with new levels (and style of levels) and a few new character types most notable a stumpy who can jump which should


in fact if you'd be interested to do some beta testing for the next release (nothing serious/no commitment) it would be a huge help to me
06-09-2011, 06:21 PM
#4
Joined: Jun 2010
Location: a[V-O-I-D]
Posts: 14,104
Send a message via MSN to syntheticvoid
I didn't notice that the text reads differently each time... I don't know if it ALWAYS does this... but it was pretty funny once I did stop and read it each and every time I restarted... =oP


So you can just go ahead and ignore what I said about the txt. =o)

As for beta testing... I've only beta tested 3 games... but hellz yeah I'd be interested! =oD
06-10-2011, 09:16 PM
#5
Joined: Mar 2010
Location: Chicago, IL
Posts: 137
Send a message via Skype™ to AnthonyL
excellent, if you could PM me your email address + iDevices UUID so I can sign and send adhoc builds to you it's be great
06-16-2011, 08:41 PM
#6
Joined: Mar 2010
Location: Chicago, IL
Posts: 137
Send a message via Skype™ to AnthonyL
as a minor note I've made the game free for a period if you want to check it out nows a good time

edit: also I just made it free 20mins ago so it may take an hour more or so for the price change to make it around iTunes.

Last edited by AnthonyL; 06-16-2011 at 08:53 PM.
06-16-2011, 09:05 PM
#7
Joined: Jun 2011
Posts: 19
The conversation is interesting!
06-18-2011, 02:08 AM
#9
Joined: Mar 2010
Location: Chicago, IL
Posts: 137
Send a message via Skype™ to AnthonyL
Good news I've made a gameplay video of iffy quality... enjoy


Youtube link | Pop Up
06-29-2011, 07:04 PM
#10
Joined: Mar 2010
Location: Chicago, IL
Posts: 137
Send a message via Skype™ to AnthonyL
Update

Note: update 1.01 with fixes to the control and other systems has been approved by apple and made live in the appstore

http://itunes.apple.com/us/app/achooboxes/id441426442?mt=8