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  #171  
Old 12-09-2011, 12:56 PM
Ap0calypse Ap0calypse is offline
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iPod Touch (4th Gen), OS 4.x
 
Join Date: Jun 2011
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Hey guys, just a business model suggestion,
why doesn't anybody release a light/beta version before the whole game?
  #172  
Old 12-11-2011, 04:02 PM
Brandon Pollet Brandon Pollet is offline
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iPhone 4, OS 4.x
 
Join Date: Sep 2010
Location: Tulsa, OK
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Quote:
Originally Posted by Vovin View Post
Yay! Fantastic news.
Now bring it on!
(I mean, don't you have at least another new mouth-watering screenshot for us? )
I suppose it has been a while since I posted a screenshot

This is a shot that I've obviously staged but it's from the level we're currently working on and shows off our new character sprites.



Let me know what you think.

Also, I'd like to thank all of you that downloaded IncrediBlox. We hope you like it!
  #173  
Old 12-11-2011, 04:05 PM
Pitta Pitta is offline
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iPad (3rd Gen), iOS 6.x
 
Join Date: Oct 2008
Location: Italy
Posts: 1,635
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Fantastic!!!
Do the sprites change according to the equipped gear?
  #174  
Old 12-11-2011, 04:13 PM
Grungebob Grungebob is offline
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iPad
 
Join Date: Jul 2010
Posts: 85
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Want!!!
  #175  
Old 12-11-2011, 07:40 PM
Brandon Pollet Brandon Pollet is offline
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iPhone 4, OS 4.x
 
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Location: Tulsa, OK
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Quote:
Originally Posted by Pitta View Post
Fantastic!!!
Do the sprites change according to the equipped gear?
Not right now, and probably not in the first version. We are contracting out all the art and at this point it's not feasible to have different art for each weapon.

I'd love to have different sprites so hopefully we'll be able to add it in an update.
  #176  
Old 12-12-2011, 07:51 AM
Ap0calypse Ap0calypse is offline
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iPod Touch (4th Gen), OS 4.x
 
Join Date: Jun 2011
Posts: 295
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wow, great progress, can't wait for the final result!
  #177  
Old 12-12-2011, 02:32 PM
hobbitrjw27 hobbitrjw27 is offline
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Posts: 196
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With regards to your character being locked into being associated with one party. I think this is a bad idea,especially if you are playing with friends,and you want to involve a different friend on your next quest/ mission,or if you want to,in games like words with friends and such,be able to make new friends by playing your next quest with random fellow party mates.
  #178  
Old 12-12-2011, 02:46 PM
Brandon Pollet Brandon Pollet is offline
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iPhone 4, OS 4.x
 
Join Date: Sep 2010
Location: Tulsa, OK
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Quote:
Originally Posted by hobbitrjw27 View Post
With regards to your character being locked into being associated with one party. I think this is a bad idea,especially if you are playing with friends,and you want to involve a different friend on your next quest/ mission,or if you want to,in games like words with friends and such,be able to make new friends by playing your next quest with random fellow party mates.
I understand what you're saying, this is one issue that took us a long time to decide on. Originally the game was going to allow you to take your character with you into whatever game you wished, but there are so many ways that causes problems both in development and in making the game work for players that we shelved it for later.

Right now the focus is on re-creating that party gameplay feeling. So the idea is that you are going to form a party and play though the campaign, you can also start another party with other friends, but the party you create is what moves through the missions of the campaign.

Right now we're talking about allowing you to change your character or perhaps join with another party in-between each campaign but we haven't finalized that yet.
  #179  
Old 12-12-2011, 02:56 PM
Grungebob Grungebob is offline
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iPad
 
Join Date: Jul 2010
Posts: 85
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Quote:
Originally Posted by Brandon Pollet View Post
I understand what you're saying, this is one issue that took us a long time to decide on. Originally the game was going to allow you to take your character with you into whatever game you wished, but there are so many ways that causes problems both in development and in making the game work for players that we shelved it for later.

Right now the focus is on re-creating that party gameplay feeling. So the idea is that you are going to form a party and play though the campaign, you can also start another party with other friends, but the party you create is what moves through the missions of the campaign.

Right now we're talking about allowing you to change your character or perhaps join with another party in-between each campaign but we haven't finalized that yet.
My hope is that this game becomes a financial success quickly so that all the potential can be realized. Simply put; this is going to be the first of its kind. An async cooperative adventure! If my friends don't buy this app, I will buy it for them.
  #180  
Old 12-12-2011, 03:51 PM
hobbitrjw27 hobbitrjw27 is offline
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iPod Touch (3rd Gen)
 
Join Date: Apr 2010
Posts: 196
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Quote:
Originally Posted by Brandon Pollet View Post
I understand what you're saying, this is one issue that took us a long time to decide on. Originally the game was going to allow you to take your character with you into whatever game you wished, but there are so many ways that causes problems both in development and in making the game work for players that we shelved it for later.

Right now the focus is on re-creating that party gameplay feeling. So the idea is that you are going to form a party and play though the campaign, you can also start another party with other friends, but the party you create is what moves through the missions of the campaign.

Right now we're talking about allowing you to change your character or perhaps join with another party in-between each campaign but we haven't finalized that yet.
Well at least you can create another party to get more friends playing. Considering having each quest being tackled by a different party may be ultimately a good idea though,especially if you start talking about different races and roles in your party and which ones would be best to tackle the next quest with. If you keep it a strict party lock,or don't allow people to change up their characters you take away that strategic element.

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