|
#171
|
|||
|
|||
|
Hey guys, just a business model suggestion,
why doesn't anybody release a light/beta version before the whole game? |
|
#172
|
|||
|
|||
|
Quote:
![]() This is a shot that I've obviously staged but it's from the level we're currently working on and shows off our new character sprites. ![]() Let me know what you think. Also, I'd like to thank all of you that downloaded IncrediBlox. We hope you like it! |
|
#173
|
|||
|
|||
|
Fantastic!!!
Do the sprites change according to the equipped gear? |
|
#174
|
|||
|
|||
|
Want!!!
|
|
#175
|
|||
|
|||
|
Quote:
I'd love to have different sprites so hopefully we'll be able to add it in an update. |
|
#176
|
|||
|
|||
|
wow, great progress, can't wait for the final result!
|
|
#177
|
|||
|
|||
|
With regards to your character being locked into being associated with one party. I think this is a bad idea,especially if you are playing with friends,and you want to involve a different friend on your next quest/ mission,or if you want to,in games like words with friends and such,be able to make new friends by playing your next quest with random fellow party mates.
|
|
#178
|
|||
|
|||
|
Quote:
Right now the focus is on re-creating that party gameplay feeling. So the idea is that you are going to form a party and play though the campaign, you can also start another party with other friends, but the party you create is what moves through the missions of the campaign. Right now we're talking about allowing you to change your character or perhaps join with another party in-between each campaign but we haven't finalized that yet. |
|
#179
|
|||
|
|||
|
Quote:
|
|
#180
|
|||
|
|||
|
Quote:
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|