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  #371  
Old 06-08-2012, 11:37 AM
Brandon Pollet Brandon Pollet is offline
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Quote:
Originally Posted by hobbitrjw27 View Post
I am not saying the game should come out sloppy HOWEVER, I am saying that it is beyond my comprehension as to why barring a major issue or bug that they need yet another month for polishing and bug squashing. Seriously? You aren't going to get every single little bug. It happens all the time and that is why we have updates.

Plus if all he is doing is adding more stuff to the game that is also stuff I'm sure you can have your players look forward to in updates.

If this was say only the first or second time a release timeframe was not met I'd react a little differently,but now there have been quite a few missed which I feel makes my question of what in the heck is going on in devlopment pretty appropriate.
Hey everyone, sorry for not responding sooner, I was at E3 and didn't see that the thread had been updated.

I appreciate all the comments, and I understand the frustration due to the delays. As some of you have already said this is not a decision that has been made lightly, we absolutely do not want to frustrate or upset our player-base, you guys are the ones that have helped us to get the buzz going for Pocket Heroes and we really can't tell you how much we appreciate it.

The decision to push the date back to July 12th was very difficult for us to reach but we felt that setting a date a month out, that we are sure we can actually hit, was better than pushing it a week or two and possibly needing to move it again.

As I mentioned above, I was at E3 this week and talked to a lot of great people in the industry and the press about Pocket Heroes. I believe that the coverage we will receive will help to grow the number of players for Pocket Heroes and make the experience better for everyone. However, from now until June 28th ( because you have to submit to Apple two weeks before your launch date ) we will be working non-stop to get the game ready for release.

Again, I'm sorry for the delays, and I appreciate you continuing to care about the game enough to voice your opinion. But let me assure you, we are working on the game, it is coming out soon, and we're doing everything we can to make it the kind of game that you're all looking for.

Thanks!
  #372  
Old 06-08-2012, 07:33 PM
knighthalo123 knighthalo123 is offline
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iPhone 4, iOS 5.x
 
Join Date: Feb 2011
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Quote:
Originally Posted by Brandon Pollet View Post
Hey everyone, sorry for not responding sooner, I was at E3 and didn't see that the thread had been updated.

I appreciate all the comments, and I understand the frustration due to the delays. As some of you have already said this is not a decision that has been made lightly, we absolutely do not want to frustrate or upset our player-base, you guys are the ones that have helped us to get the buzz going for Pocket Heroes and we really can't tell you how much we appreciate it.

The decision to push the date back to July 12th was very difficult for us to reach but we felt that setting a date a month out, that we are sure we can actually hit, was better than pushing it a week or two and possibly needing to move it again.

As I mentioned above, I was at E3 this week and talked to a lot of great people in the industry and the press about Pocket Heroes. I believe that the coverage we will receive will help to grow the number of players for Pocket Heroes and make the experience better for everyone. However, from now until June 28th ( because you have to submit to Apple two weeks before your launch date ) we will be working non-stop to get the game ready for release.

Again, I'm sorry for the delays, and I appreciate you continuing to care about the game enough to voice your opinion. But let me assure you, we are working on the game, it is coming out soon, and we're doing everything we can to make it the kind of game that you're all looking for.

Thanks!
maybe u can create a beta for us? so u can satisfy us lol
  #373  
Old 06-10-2012, 12:33 AM
Ap0calypse Ap0calypse is offline
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No need one month of wait is quite short compared to some other games
  #374  
Old 06-23-2012, 06:24 PM
Narziss Narziss is offline
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Any teasing screenshots or updates on nearing submission product?
  #375  
Old 06-23-2012, 06:58 PM
Two_Face Two_Face is offline
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iPhone 3GS, OS 4.x
 
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I feel like almost all good upcoming iPhone games have not had any news in months.
  #376  
Old 06-24-2012, 01:32 AM
knighthalo123 knighthalo123 is offline
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Two_face he just gave us news that its been pushed back to july 12th it think D: sadly but its probably for them to make a better game, better than being released early and being fixed over time
  #377  
Old 06-27-2012, 07:26 AM
Vovin Vovin is offline
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Delayed again... sigh.
No notification about the app being submitted in Apple's clutches.
  #378  
Old 06-27-2012, 10:56 AM
hobbitrjw27 hobbitrjw27 is offline
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Quote:
Originally Posted by Vovin View Post
Delayed again... sigh.
No notification about the app being submitted in Apple's clutches.
So does it say what the next release date is that we should not bet our money on?

Really this is getting old,and very fast. Now you all know why I get upset at waiting another month,because it doesn't stop at a months wait. It gets pushed back and pushed back and there never seems to be a end to it.

To me If I were the head of a design team for something like this and we had to keep delaying and delaying it would be unacceptable because I know that customers are waiting on us,and to me it looks really bad to keep them waiting.

Brandon,if I were in your shoes at this point I would have your people working sleepless night after sleepless night to meet some sort of deadline,if that is what it takes. Set a deadline,and at that deadline the game is submitted to apple. Then once it is out updates can be worked on to patch all the minor bugs.
  #379  
Old 06-27-2012, 12:03 PM
oooooomonkey oooooomonkey is offline
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Hmm don't you think the above comments are a bit on the harsh side.
I'd take a release date as a guideline (kind of like a bus timetable) but either way getting all pissed isn't going to bring the game any sooner, it will be done when it's done.
Personally I'd rather wait a little longer for a better game instead of have a rushed out game with glitches or bugs.
  #380  
Old 06-27-2012, 12:40 PM
hobbitrjw27 hobbitrjw27 is offline
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Quote:
Originally Posted by oooooomonkey View Post
Hmm don't you think the above comments are a bit on the harsh side.
I'd take a release date as a guideline (kind of like a bus timetable) but either way getting all pissed isn't going to bring the game any sooner, it will be done when it's done.
Personally I'd rather wait a little longer for a better game instead of have a rushed out game with glitches or bugs.
And exactly how many of these "guideline" release dates being failed to be met should it take before people start getting annoyed.

Plus your example of a bus timetable is a poor one to equate release dates to. As people expect buses to also run on time. If they are late. People get to their destinations late,which in some cases may result in people being late to work....Not Good!

It's simply a business principle. Never keep the customer waiting too long.

You see small scale examples of it anywhere you go. You go to a restaurant,and as a customer of that resturant you have the expectation of having your food brought out in a timely manner,as you are hungry and don't like waiting for forever for your meal to be cooked.

This is why I say if it were me I would find constant delays to be unacceptable simply as a business principle. Mostly because I would be taking into consideration how I would feel as a customer if I was kept waiting and waiting and waiting.

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