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ARMA II Firing Range

06-19-2011, 05:47 PM
#1
Joined: Nov 2010
Location: Australia
Posts: 70
ARMA II Firing Range

From Pocketgamer:

Top PC miltiary sim*ARMA II Firing Range*will be heading across the platform divide from PC to Android and iPhone, starting later this month.

Firing Range, understandably, is not a direct port of the highly-demanding PC original but a spin-off that focuses on the tried and tested art of firing at targets with a variety of modern military hardware. Since this is a spin-off from the ARMA series, you can expect each weapon is treated with a reverence normally not seen outside religious building.

So this means all the correct sounds, sights, and optics are present, as well as the ability to pick each weapon up and examine every little groove on its surface should you be a bit too much in love with firearms.

For those who aren’t bothered by the sound a Glock makes, ARMA II Firing Range comes with leaderboards, achievements, multiple locations, and ‘different game modes’ for you to shoot for.

Android users with Tegra-equipped devices can expect the game to land on the Market later this month, while iPhone gamers will have to wait a little longer (release date still to be announced).

http://www.pocketgamer.co.uk/r/Multi...ws.asp?c=30751

There's a video but I don't know how to embed it.
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Last edited by ChuckMe; 06-19-2011 at 05:50 PM.
06-19-2011, 06:27 PM
#2
Doctor of Game of the Week-ology
Joined: Oct 2010
Location: Everywhere and Nowhere
Posts: 7,681
06-19-2011, 07:47 PM
#3
Are these Tegra screenshots or A4 ones?

I really doubt those are A4 screenies. Would like to see some A5 optimization though, since it blows the Tegra 2 out of th e water.
06-20-2011, 12:42 AM
#4
Joined: Dec 2010
Location: Sydney
Posts: 2,556
This could really eliminate ngmoco's Elminate: Gunrange off my device...
06-20-2011, 08:56 PM
#5
Joined: Apr 2011
Location: Somewhere in your imagination
Posts: 196
Hoping for customization!