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iPhone: AI Wars FPS 1.1 submitted

04-18-2009, 02:00 PM
Joined: Oct 2008
Posts: 178
AI Wars FPS 1.1 submitted

Hi all,

Our FPS game AI wars has only been out for 2 days we've quickly listen to all feedback and posted another release already

This includes:

New AI models
Made LockY default
Increased range of view sensitivity
Decrease required double tap speed
More columns in the map for cover
Many tweaks to performance

New screenshots:

Feel free to pick it up today or wait for the update
App Store Link
04-18-2009, 02:16 PM
Joined: Nov 2008
Location: London
Posts: 279
im tempted to get this but am sitting on the fence (too many great games at the moment), can you please tell me when you plan to release the update with online multiplayer? if its soon i think i will pick it up
04-19-2009, 10:54 AM
Joined: Feb 2009
Posts: 221
I see you are changing the double tap speed requirement. please, just get rid of double tap speed. The shooting speed and the moving speed is greatly unbalanced. You can't shoot as fast as everyone moves. Make a shoot button or make it so you automatically shoot when you look around with the right side of the screen or you can double tap the right side and then look around as you shoot constantly until you lift your finger. So basically - single tap and drag on right side = look around and double tap and drag on right side = shoot around.

Last edited by foppajoe; 04-19-2009 at 11:02 AM.
04-19-2009, 10:57 AM
Joined: Feb 2009
Location: us of a
Posts: 2,823
Update sounds great and so do the new textures. I would also like to see more options for shooting though. Instead of double tapping perhaps just a fire button in a corner or something.

04-19-2009, 11:08 AM
Joined: Oct 2008
Posts: 178
I agree, double tapping does seem to be awkwards to use, I was just trying to get away from having static buttons.. What about a fire button in the top right side that can be tapped and moved to where you find comfortable during gameplay. But just tapping it will cause fire the weapon?
04-19-2009, 11:22 AM
Joined: Mar 2009
Posts: 388
I can't believe how much the graphics changed.
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