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  #201  
Old 07-02-2011, 01:48 PM
MidianGTX MidianGTX is offline
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Originally Posted by deadclown View Post
In a thread on tips and strats, it's safe to say you're better off just sticking to that. I'm also FAIRLY sure that people are aware that enjoyment is the main goal.
You'd think so, but judging by some of the posts on here it's driving people crazy. I suppose on the same token one might say that putting apartments at the bottom would drive me crazy, 'cause what kind of tower block does that?!
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  #202  
Old 07-02-2011, 02:27 PM
C.Hannum C.Hannum is offline
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Originally Posted by deadclown View Post
As for my tip above: keep in mind that it's not just a 38 coin difference. It's that once. Play long enough, and that difference becomes significant.
Well, there is another factor to consider: staying power. This is a game that will be "finished" over months, most likely several months, and maybe not even then. Getting hung up on min-maxing so many little things is bound to drive most people away that much faster whereas those who just keep at it, not letting a 38 coin difference get under their skin, will perform much better over time.

As far as a strategy goes, whatever keeps you putting in the most time with the game over the long haul is the best one. You can min-max power game the first 60 floors all you want, but that sort of attack is going to fall flat when you reach the point where even with, quite literally, continuous playing it takes 12 hours just to earn enough to buy another floor.
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  #203  
Old 07-03-2011, 04:29 AM
willb2107 willb2107 is offline
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Default Things I Have Noticed, Tips&Tricks

Hey guys, first time poster here, and I got TinyTower today and loving it (playing two games, one on iPhone one on iPad)

Anyway, here are a few things I have noticed:


VIP's

VIP's to my knowledge have arrived (in a 1hr period that I tested) once every 7-10 mins, or if continuously playing the game (ie. not multitasking) every 8-15 elevator rides (after 8-15 times a VIP should appear).

Edit: If you accidentally press no when delivering a VIP, then you have to go to another floor, click no, then try to come back. This should work.

Once you click on a VIP you cannot exit and must deliver them to a floor. So, if you see a deliveryman or celeb, or whatever, do the appropriate action first.

Find the Bitizen

These appear around 4 times every 1/2 hour. These are great for easy bux.


My strategy is NOT to evict people if they don't have a dream job that you have in your tower. Keep them. I tried to evict people without dream jobs in my tower and it didnt work too well. Just keep on using the elevator for people, and stocking up on the biggest stock in each store. (the 3rd one).

Thats all for now, cya! Feel free to add me. I'm willb2107 on gamecenter.

Last edited by willb2107; 07-03-2011 at 07:25 AM..
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  #204  
Old 07-03-2011, 05:39 AM
HLW HLW is offline
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Originally Posted by willb2107 View Post
Also, if you accidentally click 'no' on delivering a VIP to a floor, you CANNOT deliver them to that floor ever again. To test out this theory, I pressed NO on every floor and my game crashed and I had to start again.
Not true - if you accidentally click NO, just take them to another floor, choose NO, then take them back to the original floor and you will be able to select YES.
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  #205  
Old 07-03-2011, 05:57 AM
gunxsword gunxsword is offline
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Originally Posted by HLW View Post
Not true - if you accidentally click NO, just take them to another floor, choose NO, then take them back to the original floor and you will be able to select YES.
Thanks a bunch for this tip! Will try to confirm this ASAP.

*Edit: confirmed. I sent a VIP to one floor, clicked no, tried to return and no luck. Sent to another floor, clicked not, checked that he could not return to the 2nd floor, went back the previous floor and the VIP could be dropped off. Repeated this process a few times on various floors.

Last edited by gunxsword; 07-03-2011 at 06:08 AM..
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  #206  
Old 07-03-2011, 07:23 AM
willb2107 willb2107 is offline
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Okay thanks, I edited my post.


Also, on another note, which does anyone recommend. I currently have 12 floors and $10K coins, with 30Bux. Should I get the first elevator upgrade? Im currently trying to get a lot of bitizens also, because I removed a bunch.

Thanks

*btw I havent done the 50bux for 100K before in the game either. I use to spend it all on hurrying up restocking
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  #207  
Old 07-03-2011, 08:58 AM
Wolfplayer Wolfplayer is offline
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Join Date: Jun 2011
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Quote:
Originally Posted by willb2107 View Post
My strategy is NOT to evict people if they don't have a dream job that you have in your tower. Keep them. I tried to evict people without dream jobs in my tower and it didnt work too well. Just keep on using the elevator for people, and stocking up on the biggest stock in each store. (the 3rd one).

Thats all for now, cya! Feel free to add me. I'm willb2107 on gamecenter.
I'm currently at 84 Dream Jobs, 55 Floors, no IAP...

If you're trying to maximize your income, you should definitely be evicting for dream jobs as its a HUGE source of coins. Don't bother evicting if you're just starting off and only have a few floors, but after a short time it quickly becomes very profitable. You want to be matching dream jobbers not only because of the Dream Job bonus, but because of the 3 bux bonus. Once your tower gets larger, you will be matching more and more frequently.

Try to keep only 4/5 in your apartment, and have an open space for new tenants as they come. If the new tenant is not a dream jobber, evict him. I only have 5/5 if they are all dream jobbers, and even then if I get a duplicate dream jobber in a less populated apartment, I will evict someone from the 5/5 apt to free up a space.
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  #208  
Old 07-03-2011, 10:48 AM
iPhD iPhD is offline
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Join Date: Oct 2010
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Default Bitizens or Shops?

What is the driving characteristic when choosing what to build: the skills of the bitizens you have or the job openings available?

I am by no means a power-user of this game but I am trying to maximize coinage to build faster. I have a few apt openings for bitizens that happen along. I've taken to evicting anyone whose highest skill is a 6. I understand the strategy of moving some bitizens around to restock with three staff and selling that stock with fewer staff.

But I get hesitant when I have enough coins to build. Should I build an apt and have a few unemployed bitizens with 8s and 9s with no job waiting around for me to build again? Or should I build a shop and then see what skills I need and then build an apt?

How do you decide what to build?
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  #209  
Old 07-03-2011, 11:26 AM
HLW HLW is offline
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Quote:
Originally Posted by iPhD View Post
How do you decide what to build?
If I have less than 3 unemployed Bitzens I build a new apartment, if I have 3 or more unemployed I'll build a shop, one of the types I have fewer of.
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  #210  
Old 07-03-2011, 11:49 AM
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New England Gamer New England Gamer is offline
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Quote:
Originally Posted by iPhD View Post
What is the driving characteristic when choosing what to build: the skills of the bitizens you have or the job openings available?

I am by no means a power-user of this game but I am trying to maximize coinage to build faster. I have a few apt openings for bitizens that happen along. I've taken to evicting anyone whose highest skill is a 6. I understand the strategy of moving some bitizens around to restock with three staff and selling that stock with fewer staff.

But I get hesitant when I have enough coins to build. Should I build an apt and have a few unemployed bitizens with 8s and 9s with no job waiting around for me to build again? Or should I build a shop and then see what skills I need and then build an apt?

How do you decide what to build?
I am sure someone with more experience in calculating out the numbers can answer in a more informed manner than I, but I have a simple formula:

1 residential floor to 2 shops. In the beginning you will max out on residents but as you progress in levels it will catch up and you will actually need to juggle residents from business to business. Each residence holds 5 while 2 businesses employ 6 so in the beginning you will have empty business openings but higher levels I soon found full residences but open business spots.

At some point I might have to put an extra residence in there but for now it is working fine - I am in no rush to complete the tower or calculate maximum earnings or anything, so if that is your goal you might want to do the opposite of me!

As for what categories to choose to build I alternate so that there eventually becomes equal demand across the board.

Just my way of playing and of course 1 of a 1000 different ways. My advice would be to experiment and find the best way that works for your enjoyment.
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