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Dead on Arrival - Survival Shooter

06-27-2011, 11:20 PM
#1
Joined: Oct 2010
Posts: 45
Dead on Arrival - Survival Shooter

The undead have come early for Christmas! DOA has just released on all Android and iOS (iPhone / iPod / iPad) devices. Download your FREE copy now to see if you can survive the zombie apocalypse!


Android: https://market.android.com/details?i....deadonarrival

The infection is here ... http://www.deadonarrivalgame.com/
Follow us on Facebook: https://www.facebook.com/pages/Dead-...588242?sk=wall

DOA - Trailer

Last edited by polsen; 12-10-2011 at 08:20 AM. Reason: Put Developer Diary Vids at the top of the post.
06-27-2011, 11:24 PM
#2
Joined: Dec 2010
Location: Houston, TX
Posts: 9,494
Looks promising; coming August 2011.

Will this in fact be a dual stick shooter?

06-28-2011, 03:32 AM
#3
Joined: Oct 2010
Posts: 45
Dual-Stick Shooter

Yes this is correct it is a dual-stick shooter and is also customised for the Sony Xperia Play (Playstation) controls too.
06-28-2011, 04:01 PM
#4
Joined: Feb 2011
Posts: 267
interesting but very bad graphic
06-29-2011, 05:09 PM
#5
Joined: Oct 2010
Posts: 45
Developer Diary #1 - (Interactive Build 1)

We will be releasing several Developer Diaries over the next couple of weeks so you can all get your hands on the progression of the game from the start of development to the release version.

We hope you enjoy getting your hands dirty and trying out each build over the last 4 months first hand

Please LIKE US on Facebook so you can get updates to this and many more things planned for Dead on Arrival (DOA).

First Developer Diary and Playable Build can be found here:
http://www.deadonarrivalgame.com/developerdiaries/1/


Youtube link | Pop Up
06-29-2011, 07:19 PM
#6
Looks awesome, I have no clue how this isn't garnering more interest.
06-29-2011, 07:35 PM
#7
Joined: Jun 2009
Location: Greece kos island
Posts: 1,029
Looks great I hope 4 iPad version.........lol

I am the punishment of GOD
if you had not committed great sins
GOD would not have sent
a punishment like me upon you Genghis Khan
06-30-2011, 08:47 AM
#8
Joined: Oct 2010
Posts: 45
Developer Diary #2 - (Interactive Build 2)

The progress started to speed up as a few key elements started to get sorted. We were moving a little better and actually had the functionality to kill a few angry red boxes. The health of the player went in to which meant hitting the bloody reply button over and over again ... wish we put God Mode in sooner! So to cap it off, dual thumb-sticks with attack and move went in. A player forward direction and red box enemies with their own forward directions made it in. A VERY simple layout, enemy awareness, targeting and group spawning tests and last but definitely the favourite, the simple box fire hose machine gun where the bullets never disappear ... WHO FORGOT TO WRITE THE DESTROY FUNCTION??

Don't forget to jump on facebook and LIKE US to keep up to date with all things DOA. Next Developer Diary (#3) will be early next week.
FACEBOOK: http://www.facebook.com/pages/Dead-o...588242?sk=wall

2nd Developer Diary & Playable Build can be found here:
http://www.deadonarrivalgame.com/developerdiaries/2/


Youtube link | Pop Up
06-30-2011, 09:15 AM
#9
Joined: Jun 2011
Location: Salamanca (Spain)
Posts: 9
I don't think that the game has bad graphics, I like it...
06-30-2011, 09:19 AM
#10
Joined: Dec 2010
Location: Czech Republic
Posts: 336
Omg
Game like 5000 other