Originally Posted by Ayjona
Here's to SF IV Volt, the only game more than a few hours old to continuously top the list of new posts at TA on a wednesday night
Now for something (slightly) more constructive: I'm considering getting into online play in SFIV for iOS in a big way. So I'm curious: has the online community settled into some general or near-ubiquitous skill level? Is there an analogy that could be made (i.e., do I need to be able to defeat Akuma on hard to even have fun online most of the time, etc)?
In the few matches I've run online, I've mostly been badly outmatched (though internally, I'm trying to blame having Yun as a favourite character rather than my skill level
), and I am unsure if going online is actually the best way to improve enough to start having fun in multiplayer, given the lag, the vast skill divides, etc.
I don't feel that there's any particular skill level necessary to enjoy online play, but obviously the lower the skill level, the more you will lose and some people can not have fun if losing. Players have gotten pretty good online overall and it definitely takes a willingness to continue changing and improving your game in order to win over the long haul.
As far as how to improve, I don't think that arcade mode helps. In fact, in some ways it is detrimental since arcade mode plays in a manner that humans can't and/or don't, particularly on the harder levels. You will never see reaction times in humans like you do from grueling mode.
So basically, I think the only way to improve at online play is to play online. Friendlies are the best way to start but in the end, I think the better competition is in ranked matches, even if people take themselves too seriously there.