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  #121  
Old 06-29-2011, 07:36 PM
ajaysaini ajaysaini is offline
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iPod Touch (2nd Gen), OS 4.x
 
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Quote:
Originally Posted by triggywiggy View Post
FINALLY I CAN NOW PLAY AFTER 20 minutes of waiting for it to download!!!
have fun bro
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  #122  
Old 06-29-2011, 07:37 PM
dnk dnk is offline
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Quote:
Originally Posted by 2hvy4grvty View Post
Anyone been able to unlock Akuma yet?
You know most people can't even download the game yet right?

Quote:
Originally Posted by DusT_HounD View Post
@dnk: what do the special cards actually do? Is it to do with multiplayer? I don't know anyone else with this game, so never explored that side of it on iOS, but now with wifi, i hope to do just that!

Also, to add to my earlier post, i'm actually partly in agreement with spamcan- i think Capcom have been extremely lazy with the backgrounds in this game- most look like absolute crap, and even though they are static, the least they could have done is make them higher- resolution.
Not sure what the cards actually do, I think it's just for collection, similar to unlocking all the wallpapers in Dead Space.

I agree. Capcom did a tremendous, superb job when first releasing SFIV for iPhone. It proves all the naysayers wrong. The clever ultra-cutscenes implementation, the controls, the assist mode really made it a great game. But it seems Capcom has put their focus elsewhere now, namely the 3DS. Check out what Capcom did with SSFIV on the 3DS and tell me they're not being lazy with Volt.
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  #123  
Old 06-29-2011, 07:39 PM
Howlingwolf Howlingwolf is offline
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Downloaded and played a couple of online games as mentioned elsewhere it's a little laggy at the minute hopefully this can be improved but still great to have the online
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  #124  
Old 06-29-2011, 07:43 PM
Howlingwolf Howlingwolf is offline
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iPad, OS 4.x
 
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Quote:
Originally Posted by dnk View Post
You know most people can't even download the game yet right?



Not sure what the cards actually do, I think it's just for collection, similar to unlocking all the wallpapers in Dead Space.

I agree. Capcom did a tremendous, superb job when first releasing SFIV for iPhone. It proves all the naysayers wrong. The clever ultra-cutscenes implementation, the controls, the assist mode really made it a great game. But it seems Capcom has put their focus elsewhere now, namely the 3DS. Check out what Capcom did with SSFIV on the 3DS and tell me they're not being lazy with Volt.
You also have to remember the difference in price in the uk the 3DS game is 30 this is 59p so for that price this is an excellent SF game
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  #125  
Old 06-29-2011, 07:49 PM
sdmiracle sdmiracle is offline
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iPhone 4S, iOS 6.x
 
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still not appearing in hong kong store. wtf
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  #126  
Old 06-29-2011, 07:54 PM
Pacificsun0481 Pacificsun0481 is offline
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iPhone 5, iOS 6.x
 
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I wish Capcom had made this universal, or an Hd app as well.

There's a market for this on the spacious iPad.
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  #127  
Old 06-29-2011, 07:56 PM
2hvy4grvty 2hvy4grvty is offline
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Quote:
Originally Posted by dnk View Post
You know most people can't even download the game yet right?
Not everyone lives in the US like you or I though.
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  #128  
Old 06-29-2011, 07:56 PM
Diablohead Diablohead is offline
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iPhone 5, iOS 6.x
 
Join Date: Jan 2009
Posts: 1,556
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This game is a huge improvement other the original just because of the online play, so far it's been rather solid and only lagged once where it paused for like 3 seconds then resumed.

Love balrog in this version, you can do all of his moves though some vary a little bit, easy enough to get used too.
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  #129  
Old 06-29-2011, 08:05 PM
The Bat Outta Hell's Avatar
The Bat Outta Hell The Bat Outta Hell is offline
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Was the first Street Fighter retina even?
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  #130  
Old 06-29-2011, 08:07 PM
plasmakirby3 plasmakirby3 is offline
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Noooo!!
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